• Idea for resources
    2 replies, posted
Just have one resource node that contains stone on the outside, and the further you dig in it releases smaller portions of metal and sulfur. Also the nodes should only be placed around the rock formations in rust.
/Signed Also bring back wood piles. Collecting wood is far too easy. I want conflict over resource hot spots again.
Also, (it's been mentioned before, but)... ...collect sand from beach / desert and smelt in furnace to create glass, another possible resource that could be used to craft binoculars, compass, windows, bottles, and other objects that require glass.
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