• Game Crashes after recent patch
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Hi all! The recent patch for Rust doesnt load an Asset Bundle for me somehow. In the Crash text it says: FileSystem.LoadPrefab - should start with assets/ - [BUNDLE] Not found: Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 64 Anyone has the same problem? Please is there any solution to overcome this problem?
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