• Suggestion for wall-prison griefing: /stuck
    24 replies, posted
I made a new thread rather than tack this on to one of the multiple scattered threads reporting problems like this. Please do not turn this into griefers and griefed players trolling, make a different thread for that. Simply put, a /stuck command that teleports you to the nearest lateral open space would be useful for if you get griefed by getting walled in while logged out in your own home, since decay and wasting C4 (if you even have any) are not practical solutions. This does open an opportunity for abuse by just letting people phase through walls to escape while conducting our defending against a raid on a base. There would need to be some mitigating factor. I propose that you have to stand perfectly still and not attack or take damage for 60 seconds before you get teleported. It's still possible to abuse, but less effectively. Thoughts? Alternate suggestions? Please share them. Off topic shit is Hitler.
You're right, and we should also add a /resurrect command for when you get killed while we're at it
Okay then. Don't forget /plane to call the plane to give you drops. I'll just keep reporting all the whiny threads complaining about getting walled in, and nothing'll get done. Okay.
I see two sarcastic posts. Can people never understand that this guy just wants valid arguments? I, for one, am against it. Any abuse of anything like this is troublesome.
Easier solution ...no one can build on or within 1 space of your house?
Well griefing is an issue for the ceiling part as they aren't destructible, but there doesn't need to be an unstuck button either. That's like the dumbest idea ever, you attack someone at his house and he can teleport outside whenever he wants, like really???
should be some kind of protection where you cant build within a certain range of something you (or an ally, if there will ever be that kind of system in the game) didn't place down.
There used to be an unstick command. Garry took it out, because it was retarded. His words. And it is highly stupid to have an unstick command. If you sat there and let someone box you in, then you don't really deserve to get out. You can always suicide.
[QUOTE=InsaneParrot;42492531]There used to be an unstick command. Garry took it out, because it was retarded. His words. And it is highly stupid to have an unstick command. If you sat there and let someone box you in, then you don't really deserve to get out. You can always suicide.[/QUOTE] Uh, people are getting boxed in while they're offline, shitlord. Fucking whatever. This game and its playerbase are a perfect match for each other, it seems.
[QUOTE=elixwhitetail;42492588]Uh, people are getting boxed in while they're offline, shitlord. Fucking whatever. This game and its playerbase are a perfect match for each other, it seems.[/QUOTE] Shitlord? What did I do to deserve that? You are trying to insult me by saying I'm the problem, look at yourself. You're just tossing around insults randomly. Go look in a fucking mirror.
[QUOTE=InsaneParrot;42492602]Shitlord? What did I do to deserve that? You are trying to insult me by saying I'm the problem, look at yourself. You're just tossing around insults randomly. Go look in a fucking mirror.[/QUOTE] [QUOTE=InsaneParrot;42492531]If you sat there and let someone box you in, then you don't really deserve to get out.[/QUOTE] That's why these whining threads about getting wallgriefed are multiplying. That's why I made this thread. If it was just people going AFK for 2 minutes and waking up to find a shed's been built around them, I wouldn't care. You know what, mods, please fucking lock this before it just turns into an endless wall of shit more than it already is. Reporting my own comment to get the mods' attention.
[QUOTE=elixwhitetail;42492629]That's why these whining threads about getting wallgriefed are multiplying. That's why I made this thread. If it was just people going AFK for 2 minutes and waking up to find a shed's been built around them, I wouldn't care. You know what, mods, please fucking lock this before it just turns into an endless wall of shit more than it already is. Reporting my own comment to get the mods' attention.[/QUOTE] Nothing's going to be done because it isn't an issue. You have the option to kill yourself. They'll probably make it so you can't place a foundation under someone's feet, but they'll never add a /unstick command again.
The problem with the unstick command was that people were using it to either get away in battle or to know where the unstick spots were to teleport to them and join in on a fight. I did note however you said nearest lateral point - but how easy is that to do?
Disagree. /stuck command is an abuse of use if one is not stuck somewhere by a game flaw. Being walled into your structure that is either not defended with a build strategy or is poorly placed, is not a reason for you to be teleported out with all your stuff. Period.
[QUOTE=elixwhitetail;42492629]That's why these whining threads about getting wallgriefed are multiplying. That's why I made this thread. If it was just people going AFK for 2 minutes and waking up to find a shed's been built around them, I wouldn't care. You know what, mods, please fucking lock this before it just turns into an endless wall of shit more than it already is. Reporting my own comment to get the mods' attention.[/QUOTE] To be honest in many threads you act like a complete douche
An unstick command deals with the problem by the wrong end : the solution is to make placed building parts time to construct themselves, with a clear visual indicator
[QUOTE=MaxOfS2D;42496520]An unstick command deals with the problem by the wrong end : the solution is to make placed building parts time to construct themselves, with a clear visual indicator[/QUOTE] How does that solve people being barricaded in while offline?
[QUOTE=elixwhitetail;42496545]How does that solve people being barricaded in while offline?[/QUOTE] We have an experiment lined up for that
Well, that's good to hear. I guess you can close this thread, Max. I agree with you in the sense that /stuck would be retarded against being actively griefed (like, while not paying attention), and if there's a potential alternate solution in the works for offline barricading, then Rust doesn't need a /stuck function at all. In retrospect, I really should've mentioned in the OP that I was trying to combat offiline barricade griefing specifically. Prooooobably would've gone over a bit better. No more successful, I expect, but better. Also, good morning, Max. Hope your Samedi's off to a good start.
Or if u are boxed, walls from INSIDE should be destroyable :) Like with 30 hits with pickaxe or dat
Seems like a good thread to post a few related suggestions! 1) You cannot add to a already placed player made structure or build within 1 foundation distance unless you are the original owner, ownership is determine by who placed the foundation. 2) If someone starts raiding your home (PVE) attacking your walls/doors and so forth they are flagged pvp while they continue to attack your home, only the owner can attack them while this is happening. (you will get a message saying your base is under attack) *if the raider or raiders move away, once they get 10 squares away and are no longer attacking the building pvp status starts a cool down timer of 60s. 2a)*You can only raid houses while the owners are online. Just some rough ideas on how to deal with raiders and griefers.
[QUOTE=Sharia;42498003]2a)*You can only raid houses while the owners are online.[/QUOTE] I would prefer /stuck with all its flaws over a heavy-handed restriction like that. That kind of goes a little too far. I mean, you might as well make the player's house invisible when they're offline if nobody can do anything to it.
[QUOTE=elixwhitetail;42498278]I would prefer /stuck with all its flaws over a heavy-handed restriction like that. That kind of goes a little too far. I mean, you might as well make the player's house invisible when they're offline if nobody can do anything to it.[/QUOTE] Well I personally think raiding has no business in the first place on a PVE server, so was trying for a compromise. But its just a suggestion not like any of what I say is going to make it into the game? ;)
Keep in mind, they never planned on even offering us a PVE option for this game. Once they did, they realized that it was liked by many people, so now they are probably trying to figure out if they actually keep it as a gametype and if so, how do they fix some of these issues that arise from NOT being able to defend yourself. The building griefing in some ways should be addressed on both servers. I have no issue with the siege tower ability if someone can build next to you and come up and over your walls, as you CAN protect that with base design. But the wall-in, the ceiling placements, etc I feel could be coded against in some regard to make that not doable or at least easier "un-doable" by those caught within the wall-in, etc.
[QUOTE=MaxOfS2D;42496551]We have an experiment lined up for that[/QUOTE] max this is off topic but why are the EU servers not showing up
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