• Working on a damage calculator...
    17 replies, posted
[B]Hey[/B] I'm working on a damage calculator (web-app) for Rust... and I was wondering if I got the numbers right, here's the [URL="http://pagealex.com/rust/damage"]link[/URL] [B]The formula:[/B] [CODE] 35 * ( (100 - 20) / 100) = 28 [/CODE] [IMG]http://i.imgur.com/q5uDb57.png[/IMG]
nice work mate!
Woah. Nice. [editline]6th April 2014[/editline] You should add some kind of notice for Shotguns for damage. Something like this: Shotguns will only do this amount of damage if every pellet hits the target!
[QUOTE=mistad;44465740]Woah. Nice. [editline]6th April 2014[/editline] You should add some kind of notice for Shotguns for damage. Something like this: Shotguns will only do this amount of damage if every pellet hits the target![/QUOTE] Thanks for the suggestion :) I'll try to add something like that.
Isn't the damage completely random? I saw a myth busters video on the damage and it seemed to be random. Not exactly sure, probably going to test it out myself. Edit: Go find the video later in the thread.
[QUOTE=zrtec1;44466019]Isn't the damage completely random? I saw a myth busters video on the damage and it seemed to be random. Not exactly sure, probably going to test it out myself.[/QUOTE] Link?
saaaweeett man!
[QUOTE=zrtec1;44466019]Isn't the damage completely random? I saw a myth busters video on the damage and it seemed to be random. Not exactly sure, probably going to test it out myself.[/QUOTE] Damage has a min-max interval
[QUOTE=Gogaqt;44469114]Damage has a min-max interval[/QUOTE] You're wrong :smile: [QUOTE][B]Edited:[/B] Gonna test this out later today[/QUOTE]
I was thinking that the silencer does not reduce the damage but only the range... Is that true?
[QUOTE=CrazyRonny;44479472]I was thinking that the silencer does not reduce the damage but only the range... Is that true?[/QUOTE] Yes, it is.
[QUOTE]Supressor reduces damage by 20% and range by 25%. Removes muzzle flash and tracers and lowers sound radius to 60m instead of 300m[/QUOTE] [B]Thats what helk said. [URL="http://facepunch.com/showthread.php?t=1325083&p=42865890&viewfull=1#post42865890"]Link[/URL][/B]
[video=youtube;o1-M4OQXT84]http://www.youtube.com/watch?v=o1-M4OQXT84[/video] Okay, I went to go find the video on the different damages, it's at about 1:41. Edit: In the video it also show how suppressors do not affect damage.
Now look who's right and who deserves to be rated dumb.
Awesome tool! Very clean and easy to use, nice job!:eng101:
AWESOME :D!
[QUOTE=zrtec1;44485263][video=youtube;o1-M4OQXT84]http://www.youtube.com/watch?v=o1-M4OQXT84[/video] Okay, I went to go find the video on the different damages, it's at about 1:41.[/QUOTE] [B]Gonna test this out later today, thanks for the link.[/B] [B][URL="http://i.imgur.com/nFOiWIv.png"]This is what confuses me[/URL][/B] :rolleyes:
[QUOTE=alex_95;44487277][B]Gonna test this out later today, thanks for the link.[/B] [B][URL="http://i.imgur.com/nFOiWIv.png"]This is what confuses me[/URL][/B] :rolleyes:[/QUOTE] I think it might be a bug in the coding or something, but I have no clue why the damage isn't affected yet it's constantly implied that it does.
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