• Why are research kits one time use?
    6 replies, posted
The reason why I'm wondering is because it makes little sense as to why you can use them once. We already have paper that gets used up, that should be enough. If anything make the kits more rare to find, or, make them 5 time use or something.
They made it 1 time because everyone was complaining how easy it was to acquire a surplus of guns and armor, so they thought that by making the road to being able to do so difficult, it would help it, where it just makes getting to end game harder- making the rich richer and the poor poorer.
[QUOTE=LordFancypant;43468716]The reason why I'm wondering is because it makes little sense as to why you can use them once. We already have paper that gets used up, that should be enough. If anything make the kits more rare to find, or, make them 5 time use or something.[/QUOTE] Paper is extremely common and really just a nuisance compared to the rarity of a research kit. I wouldn't mind if they just got rid of paper altogether, honestly. Also, research kits would make more sense to use more than once... since it's probably a box of tools and measuring equipment or something of that nature, it makes sense that the tools would stick around and the item you are researching would break instead, since you took it all apart. Now if you read the [URL="https://trello.com/b/lG8jtz6v/rust"]Rust Trello[/URL], you would already know that this is changing soon, since it's slotted into the "Next Version." :dance: [B]EDIT:[/B] I don't know if items will break in the next version... that part was just how I think it should work xD
[QUOTE=Sievers808;43468824]Paper is extremely common and really just a nuisance compared to the rarity of a research kit. I wouldn't mind if they just got rid of paper altogether, honestly. Also, research kits would make more sense to use more than once... since it's probably a box of tools and measuring equipment or something of that nature, it makes sense that the tools would stick around and the item you are researching would break instead, since you took it all apart. Now if you read the [URL="https://trello.com/b/lG8jtz6v/rust"]Rust Trello[/URL], you would already know that this is changing soon, since it's slotted into the "Next Version." :dance: [B]EDIT:[/B] I don't know if items will break in the next version... that part was just how I think it should work xD[/QUOTE] I wouldn't like to see items decay like minecraft or something. That is just me though.
[QUOTE=Little Tid;43469774]I wouldn't like to see items decay like minecraft or something. That is just me though.[/QUOTE] I'm not talking about breaking from use (durability), I'm talking about breaking when researching them... Which, to me, makes sense since to learn how something is made you'll likely need to take it apart. Or even take many of them apart.
[QUOTE=Sievers808;43469825]I'm not talking about breaking from use (durability), I'm talking about breaking when researching them... Which, to me, makes sense since to learn how something is made you'll likely need to take it apart. Or even take many of them apart.[/QUOTE] That is planned, but doesn't look like they are working on it atm. [url]https://trello.com/c/0uKYbycD/169-modify-researching-to-extend-gameplay[/url]
[QUOTE=Snapster;43469958]That is planned, but doesn't look like they are working on it atm. [url]https://trello.com/c/0uKYbycD/169-modify-researching-to-extend-gameplay[/url][/QUOTE] Oh nice! I didn't see that checkbox hiding in there... Sweet deal!
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