You know how you have to download things everytime you log in? Well, my downloads take quite a long time..Any Ideas?
Get a better internet provider.
[QUOTE=blade2697;41934648]You know how you have to download things everytime you log in? Well, my downloads take quite a long time..Any Ideas?[/QUOTE]
Use Chrme or Firefox, and get better internet service.
Rub your nippl.. wait what?
Well, we have this thing called internet, and files take time to download over said internet because of how said internet works. Therefore, to make it faster, perhaps try reinventing the internet.
Sarcasm aside, depending on where you live it might simply be impossible to get faster speeds (this, of course, will also affect in-game lag). So it might just be a fact of life, unfortunately.
[IMG]https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-ash3/1237123_644348378923315_749867932_n.jpg[/IMG]
[highlight](User was banned for this post ("image macros" - Swebonny))[/highlight]
The more content that is added to the game, the longer the game is going to take as far as total download time. Also, your bandwidth speed is a key factor in any download. There's no way to speed it up other than going with a faster data plan.
[editline]a[/editline]
Not for OP: If you're going to post in a thread asking for help, try to actually be helpful instead of being a massive prick.
I understand its my internet, but you'd think it would download once, not every time I log in
Hm.
My guess is they are using straight calls to the WWW class in Unity to download content packages. This is [U]not cached[/U], so it will be fully redownloaded every time.
There is another way, [URL="http://docs.unity3d.com/Documentation/ScriptReference/WWW.LoadFromCacheOrDownload.html"]WWW.LoadFromOrCacheDownload[/URL] which [B]will[/B] cache the download to disk (I believe in browser this is up to 50mb per file?). The problem is that they will have to specify a version identifier (it loads from cache if version is the same, otherwise it redownloads file) which could add a bit of complexity to their infrastructure (where does this version number come from? Ideally they might have a file server which allows them to query for the version number of a specific file, which also adds the complexity of keeping track of the version of every file uploaded to the server. They could also just keep a single game version, although that means it has to redownload ALL files even if just one single file is changed but this would still be an improvement I suppose)
[QUOTE=blade2697;41963390]I understand its my internet, but you'd think it would download once, not every time I log in[/QUOTE]
Have you tryed it on a different computer.
[QUOTE=zoofi;41964353]Have you tryed it on a different computer.[/QUOTE]
You misunderstand. He means the files all re-download every time he wants to play, rather than downloading only once and then storing the files locally. Logically, this would not change if he played on a different computer.
Sorry, you need to Log In to post a reply to this thread.