• BigFoot Creature + Human Like Intelligence
    3 replies, posted
I was looking at Dev blog 99 and saw those Bigfoot creatures, which I can't wait to be out. But I thought instead of just being a stupid gaint wandering the map, maybe it should have more basic human intelligence. Like say they lived in the caves and could carry large bone clubs, and go around doing their own thing, killing animals and dragging them back to their cave. Or a player sneaks up on them and can hear/see them interacting with one another, with muffled groans or something. So they basically act like they are primitive humans, fallout mutants in a way. And they could travel in groups looking for human shacks to attack, give a threat besides humans attacking, you know. Let me know what you all think :D [url]http://i0.wp.com/playrust.com/wp-content/uploads/2016/02/RUSTmuantBIGFOOT1a.jpg[/url]
as cool as that sounds I could be very well implemented in the game bears and wolves are f***** up right now I seriously doubt they're going to make a giant AI if this complex. [editline]26th February 2016[/editline] do you have a link to this
Human level intelligence you say? Will it build a house with no roof and complain hackers raided it?
It should have super strength. If it hits you, you go flying like 100 meters and die. If it it attacks your base, it can break through in a few hits. And it should leak radiation out wherever it goes.
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