• Changing values in CSharp Assembly
    5 replies, posted
I was wondering if I'd get banned for changing certain values in csharp assembly.dll. I'm coding some plugins and I want to test shit out, change values, etc. Would I have to buy my own server and disable VAC on it or something?
I would say yes. To my knowledge you cannot disable VAC, only cheatpunch.
If you are going to edit dlls., I advise to only do it to server files - if you even have access to upload and download these files. Do NOT edit your client dlls, as they are VAC protected.
[QUOTE=mistad;45467240]If you are going to edit dlls., I advise to only do it to server files - if you even have access to upload and download these files. Do NOT edit your client dlls, as they are VAC protected.[/QUOTE] You cant disable vac as far as i know and i dont see why you would have to edit this file if you are doing a serverside plugin.
[QUOTE=glasspopcorn;45466975]I was wondering if I'd get banned for changing certain values in csharp assembly.dll. I'm coding some plugins and I want to test shit out, change values, etc. Would I have to buy my own server and disable VAC on it or something?[/QUOTE] Editing DLL files will get you a VAC ban if you aren't strictly playing on servers running in insecure mode (i.e. not VAC protected, same as Source games). Client-side modding at this point is basically a game of VAC Russian Roulette. I suggest against it until the devs open up an API or at least provide a clear path to modding safely.
[QUOTE=TP_MoonStar;45467545]You cant disable vac as far as i know and i dont see why you would have to edit this file if you are doing a serverside plugin.[/QUOTE] If you are making a plugin, you would never need to. But if you are making a mod, you would (usually). Us big 3 need to, that's why we aren't compatible. But it's up to OP to clarify.
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