I believe we can all agree the state of Rust is pretty good overall. It is an amazing game, with tons of potential, but riddled with frustrations. Under the assumption that the majority of the community is at least in agreement that the game is great and has great potential, I will make an attempt to highlight what I perceive to be the games biggest issues, in hopes to spark conversation and potentially lead to implementations in future patches.
[B][U]The Good[/U][/B]
1. [B]Building[/B] - The concept is perfect. It allows much freedom and many possibilities, without a doubt one of the biggest, if not the biggest attraction to Rust for most people.
2. [B]PVP[/B] - Overall the combat system is Rust is balanced. Aside from power items (M4, Large Med kits, Bolt Action, Kevlar) the combat is relatively skill based.
3. [B]Crafting[/B] - Many items are craft-able and the system as a whole leads to great game play. Making gunpowder -> explosives -> c4 is just one example of many crafting progressions that lead to complexity and interesting game play.
4. [B]Airdrops[/B] - The single cause for action, outside of Rad zones. This is what is more needed than anything. Players need more incentive to leave their houses, safe farming areas, and to go into a dangerous place with their packs full from farming and risk it all.
5. [B]Raiding[/B] - It is a type of end-game play right now. You gear up, you get a safe base, and you get c4. Then you transfer others items to your base, and hoard it up.
This is basically the entire game (most of it at least). Yet there remains some glaring failures and incredibly weak parts to Rust.
[B][U]The Bad[/U][/B]
1. [B]PVE[/B] - Is awful. The noise wolves and bears make quickly become like fingernails on a chalkboard. While it is in small part due to wanting peace and quiet, it is more because it is flat out irritating. To make matters worse, wolves will almost always bite you now if agro'd prior to a bow shot (assuming you farm with a bow in silence and cost effectiveness). As if that wasn't annoying enough arrows go through bears and wolves routinely, making farming a nightmare.
2.[B] Zombies to Red's[/B] - The red animals are placeholders. It is kind of like a period of Hell right now for those who like to farm. It takes about 50-60 arrows to farm for 10 minutes at the moment. It doesn't make game play deeper, just boring and aggravating. This presumably would be fixed, if you assume they will add in a new mob that will die easier than wolves and bears currently do. If they are equally or more difficult to kill, the farming game will remain a nightmare. This point personally has led me to want to take a break from Rust. I simply have no joy killing 4000 wolves and bears right now.
3. [B]Huge map, small area of use[/B] - There needs to be something new done here. There is basically only a few areas of real value. I understand they are currently working on a new map, maybe? If so, maybe this will be fixed. Overall, Hanger/split-rad/Big Rad is the only hotspots for action aside from airdrops. Not very diverse and allows for clans to take over servers with little to no possibility for small groups of individuals to progress.
This leads me to things that are honestly, backbreaking to the fun of Rust right now.
[B][U]The Ugly[/U][/B]
1. [B]End game[/B] - Weakest part of the game. I find myself wanting to find new servers repeatedly, because I get to the point where I am unstoppable. I have nothing left to play for. I have all guns, can make all things, and have a tower that is nearly impossible to raid unless admin abuse or hackers. The only drive in the game is the thrill of attaining things and getting fortified, after you get those things, all desire is lost. Everyone knows its Alpha and Gary has said its 10% done. I believe though there needs to be something done quick, to maintain the player base and growth of the game. People will leave in droves (like my friends have) when they realize the same thing we have. Raiding someone for the things you have 100 of already is not thrilling. Killing naked players while in full Kevlar is not interesting and losing full Kevlar when you have 100 sets isn't a low either.
2.[B] Admin Abuse[/B] - Before someone says "play on an official server", I would like to say official servers are riddled with hackers, overpopulated, and laggy. That isn't an option for most people. Finding a server that has an admin on it trustworthy is nearly impossible. One person having to farm for 4hrs to get items and the other spawning in those items instantly is the epitome of unfair. What type of safeguard could the players have to know the admin isn't abusing? What type of warning could be given to players upon joining (Ex: Admin has spawned in .... "items" since last wipe displayed on connecting)
3. [B]Finding a server[/B] - not enough options. The browser needs an option to show most recently wiped or wiped by date. Instant craft/half craft/ 1/4th craft needs to be an option. As it is your left looking through page after page of things that look like this (Ex: Game server Us East Sleeper/PVP/Airdrop/Fair Admins/Craft time... and it cuts off because they can't even fit it all in)
4. [B]The large divide between solo play and group play[/B] - Simple problem, hard solution. Playing in groups is simply a must if you want to be dominant. Yes, that is obvious, but it is a detriment to fun play. The fix to this is a larger map, with more places of value to hit for loot.
[B][U]Conclusion[/U][/B]
Rust has massive potential, but it must be continue to be worked upon. That doesn't even have to be said, but I really don't like some of the changes that have been made. The hacking is something I am really glad they have started to tackle, that is a thumbs up x10. Yet I am confused and the question is out there, and I believe needs some answering...
[B]Gary, you made a ton of money on this game, why can't you hire some people and get updates coming a little more often with a little more depth? Are you selfish? Are you prideful? Is it impossible for some reason? You have done a great job man, congratulations on money, but are you willing to do what is right and reinvest that money to growing the game with the player base?[/B]
I have not been so excited and happy to play game like Rust in a long time, probably WoW (that is scary). I also have not been so let down as I have as of late, that it is not changing as quick as it should. Updating model looks and changing zombies to red animals is not acceptable for a month of updates when you just made millions of dollars. If you are looking to hit it big and laugh your way to the bank, sure you can do that now. [B][I]If you are looking to create and sustain something amazing, you really need to get some more men on staff and start making some large steps in progress while you still have a growing and enthusiastic player base behind you.[/I][/B]
[B]Disclaimer:[/B] [I]I look at trello. I know the things they are working on. I know he is trying. It is our job as testers to submit feedback and suggestions. Try to keep this thread constructive. If all of you just reply with "Its alpha shut up" or "he already said hes doing this on trello", it will defeat the purpose and you only prove your immaturity. If you disagree with a strength of weakness, make your own list of good and bad, and submit that. Tearing down my feedback is childish and of no value to real progressive conversation.[/I]
You spelled Garry wrong.
[QUOTE=GePree00;43937306]You spelled Garry wrong.[/QUOTE]
People like you should be banned from forums.
[QUOTE=GePree00;43937306]You spelled Garry wrong.[/QUOTE]
Nah, he was addressing the post to Gary.
Not Garry Newman, but some guy named Gary.
Leave him alone, man, let him talk to who he wants to talk to. :v:
[editline]16th February 2014[/editline]
[QUOTE=nuMbx;43937260][B]Gary, you made a ton of money on this game, why can't you hire some people and get updates coming a little more often with a little more depth? Are you selfish? Are you prideful? Is it impossible for some reason? You have done a great job man, congratulations on money, but are you willing to do what is right and reinvest that money to growing the game with the player base?[/B][/QUOTE]
If you think the answer to any problem is to throw more staff hands at it because Rust has made enough money to afford it, I don't think garry needs to pay attention to the rest of your post.
Please make sure you understand game development before criticizing game development.
Are you playing on a pve server? How were you able to hunt red rad animals for 10 minutes without being killed by another player?
So you made a sarcastic reply to me. Then you proceeded to disagree with my solution, offering no alternative, and implied that Garry shouldn't even read my post (since you are just so super awesome, perfect, and all knowing you can determine that).
If you aren't a prideful little dweeb I don't know who is.
[QUOTE=nuMbx;43937514]So you made a sarcastic reply to me. Then you proceeded to disagree with my solution, offering no alternative, and implied that Garry shouldn't even read my post (since you are just so super awesome, perfect, and all knowing you can determine that).
If you aren't a prideful little dweeb I don't know who is.[/QUOTE]
The alternative is for you to recognize that the game is in alpha and changes will take time. If you weren't prepared for this, you should not have paid money for an Early Access game. You do not have any position to dictate Facepunch Studios' staffing decisions, yet you [B]bold-face[/B] demands to garry to hire more people because your satisfaction is paramount.
Who's the prideful little dweeb now? I don't make threads bitching about problems in Rust that can be summarized as "this is happening because it's in alpha". You do.
One of us needs an attitude adjustment, and only one of us is the fresh face around here who doesn't get how Facepunch works.
[QUOTE=J!NX;43937509][url]http://playrustwiki.com/wiki/Changelog[/url]
lol[/QUOTE]
is this what this community has devolved into?
My bad, ALL HAIL GARRY THE KING OF THE INTERNET.
In fact, stop updates, the game is finished. Don't do anything else, we are all pleased. No seriously, everyone is happy with the game as is. Oh wait, you have an idea? Your idea is valid, I get it, but nobody elses. Or the time frame is okay with you, therefore it is reasonable, because you say so...
You guys have no idea how real conversation or rational argument works. You just fling out opinions and suck on the game developer.
The guy made, presumably and maybe I am off, about 5 million dollars. He can afford a couple extra developers to help him roll out updates faster.
[QUOTE=nuMbx;43937537]is this what this community has devolved into?
My bad, ALL HAIL GARRY THE KING OF THE INTERNET.
In fact, stop updates, the game is finished. Don't do anything else, we are all pleased. No seriously, everyone is happy with the game as is. Oh wait, you have an idea? Your idea is valid, I get it, but nobody elses. Or the time frame is okay with you, therefore it is reasonable, because you say so...
You guys have no idea how real conversation or rational argument works. You just fling out opinions and suck on the game developer.
The guy made, presumably and maybe I am off, about 5 million dollars. He can afford a couple extra developers to help him roll out updates faster.[/QUOTE]
Sure, maybe he can get a few new devs, but is it really that simple? and why should he make updates faster?
and I never said "All hail garry", stop being arrogant and trying to head bash people. The game is updated fairly enough for what it is. Rushing it too fast may just cause a ton of issues.
he doesn't even really need more men, that's hardly the issue with rust. it might help, but having too many working on a project could actually be worse.
[QUOTE=elixwhitetail;43937531]The alternative is for you to recognize that the game is in alpha and changes will take time. If you weren't prepared for this, you should not have paid money for an Early Access game. You do not have any position to dictate Facepunch Studios' staffing decisions, yet you [B]bold-face[/B] demands to garry to hire more people because your satisfaction is paramount.
Who's the prideful little dweeb now? I don't make threads bitching about problems in Rust that can be summarized as "this is happening because it's in alpha". You do.
One of us needs an attitude adjustment, and only one of us is the fresh face around here who doesn't get how Facepunch works.[/QUOTE]
So your argument is now that I don't have as many posts as you, so you must be right because of that? Did you even read the post? I stated it is in Alpha.
Either your reading comprehension is on par with a 5yr old, your an idiot, or you just don't care what I type you have your own preconceived notion. Either way, your of no value to a social discussion.
Why on earth is it unreasonable to suggest a staff enlargement when there is like 5 people working on a multimillion dollar game with a million players? You are flat out stupid if you think that is absurd to suggest. Can you pull your head out of Garry's ass just a little bit and think for a second?
[editline]16th February 2014[/editline]
[QUOTE=J!NX;43937570]Sure, maybe he can get a few new devs, but is it really that simple? and why should he make updates faster?
and I never said "All hail garry", stop being arrogant and trying to head bash people. The game is updated fairly enough for what it is. Rushing it too fast may just cause a ton of issues.[/QUOTE]
I don't know if it would be that simple, but I do know it is a reasonable thing to do when you have a million players and multimillion dollars coming in. Don't confuse being correct with arrogant. I have never suggested to have all the answers, simply suggestions, you and others have come in steamrolling against my suggestions and comments without even reading my disclaimer in my post. It shows your stupidity and immaturity.
In fact it appears you're playing on private servers. Try playing on an official and you'll find there's way more to do because of the populations.
[QUOTE=Soulstitchmmo;43937615]In fact it appears you're playing on private servers. Try playing on an official and you'll find there's way more to do because of the populations.[/QUOTE]
Another person who didn't read my post. This has proven to be a massive waste of time.
[QUOTE=nuMbx;43937537]In fact, stop updates, the game is finished. Don't do anything else, we are all pleased. No seriously, everyone is happy with the game as is. Oh wait, you have an idea? Your idea is valid, I get it, but nobody elses. Or the time frame is okay with you, therefore it is reasonable, because you say so...[/quote]
Yeah, because that's totally what we're saying. Rust is 100% ready to launch, slap a 1.0 on it and go.
Get over yourself. We know Rust is in alpha. [B]It's what I'm telling you.[/B] The problem is that you have a massive entitlement problem with unrealistic expectations on how game development works and of how important your opinion is.
garry knows Rust is unfinished. He knows you guys hate the red-animal placeholders. They don't like them either, but they needed to replace zombies with something and they didn't have anything more final to use. This will change over time.
They know that Rust is vulnerable to hackers right now. There are several reasons for this and I'm not even going to get into them because that'd derail the topic further. This, too, will change over time.
[QUOTE=nuMbx;43937537]You guys have no idea how real conversation or rational argument works. [B]You just fling out opinions[/B] and suck on the game developer.
The guy made, presumably and maybe I am off, about 5 million dollars. [B]He can afford a couple extra developers to help him roll out updates faster.[/B][/QUOTE]
First paragraph, look at second paragraph.
It's not the money. garry could afford to hire his entire hometown. The logistics and management overhead of bringing on a boatload of extra people into a very small indie dev team, however, is a [I]nightmare[/I] that is unnecessary when the reason for the change is because you're impatient and want Rust to be fun and balanced [B]now[/B].
[B]Final message from me:[/B]
In your OP, you said you are considering taking a break from Rust, because basically it's frustrating and un-fun in the current patch. [B]Good.[/B] And I mean this in a neutral, non-troll way. Please do not interpret this as meaning "and stop coming to the forums too" or anything like that, that's not what's going on.
I respectfully suggest that, if Rust is not fun for you right now, you [I]do[/I] take a break from it and go play games that actually [I]are[/I] fun to play. Seriously. I'm not being mean here, I'm being completely honest and practical. You'll be happier and less frustrated and stressed. Rust won't go anywhere. garry's sold over a million promises of a final version, now, and Facepunch Studios wasn't desperate for money even before Rust's unexpected success, so they're not going out of business anytime soon. Gmod has been supported on Steam for over 7 years, and Facepunch, the forums, have been running for basically a decade.
The game will be here when you come back to take another look. Hopefully, it will be further along in terms of hackers and gameplay elements, but all of this takes time and thought, as well as effort, and in the case of hackers it's an unending game of cat and mouse.
I think taking a break from Rust might be the best decision you can make, and I want to repeat that I am not saying this in an attempt to drive you away from the forums. I've given this piece of advice (take a break from the game) dozens of times, and it is always in good faith, despite what you might feel about my posts elsewhere in this thread.
[QUOTE=nuMbx;43937571]So your argument is now that I don't have as many posts as you, so you must be right because of that? Did you even read the post? I stated it is in Alpha.
[B]Either your reading comprehension is on par with a 5yr old, your an idiot,[/B] or you just don't care what I type you have your own preconceived notion. Either way, your of no value to a social discussion.
Why on earth is it unreasonable to suggest a staff enlargement when there is like 5 people working on a multimillion dollar game with a million players? [B]You are flat out stupid if you think that is absurd to suggest. Can you pull your head out of Garry's ass just a little bit and think for a second?[/B]
[editline]16th February 2014[/editline]
I don't know if it would be that simple, but I do know it is a reasonable thing to do when you have a million players and multimillion dollars coming in.[B] Don't confuse being correct with arrogant.[/B] I have never suggested to have all the answers, simply suggestions, you and others have come in steamrolling against my suggestions and comments without even reading my disclaimer in my post. [B]It shows your stupidity and immaturity.[/B][/QUOTE]
All you're really doing here is seemingly demanding he hires more people.
and
[QUOTE]
[B]You guys have no idea how real conversation or rational argument works. You just fling out opinions and suck on the game developer.[/B]
[B]If you aren't a prideful little dweeb I don't know who is.[/B]
[B]People like you should be banned from forums.[/B]
[B]Either your reading comprehension is on par with a 5yr old, your an idiot,[/B]
[B] Don't confuse being correct with arrogant.[/B] (this is trying to assert your opinion as fact)
[B]It shows your stupidity and immaturity.[/B][/QUOTE]
the moment anyone really says anything negative you turn into a gigantic asshole and flame them and you're going to call me immature?
How fucking [B]adorable[/B] you are.
More people isn't going to magically make the game better nor is having less time you know. sure, it likely will, but 1 man teams can also be very effective.
The review was great but holy fuck are you a manchild. A fair update once a week, that's what I wanted to show you.
[QUOTE=nuMbx;43937419]People like me should be banned from forums.[/QUOTE]
fixed
You shouldn't get excessively angry just because someone corrects you.
(Directed toward nuMbx)
Your critique points of the game's strong/weakpoints are definitely well merited and genuinely will probably be addressed. (Definitely with end game, it seemed to have come soon than expected for some, but there will probably be more progress barriers with attaining the high level equipment down the line that will replace the current placeholder barriers such as radiation and red wolves/bears)
Needless to say, your post was well informative and credible all up until critiquing how Garry should run development. Please do not get into attacking people personally (with your last response) as that can hurt you in the long run (Pro Tip: Flames are generally never a good thing on FP)
[QUOTE=nuMbx;43937619]Another person who didn't read my post. This has proven to be a massive waste of time.[/QUOTE]
I did actually read your post, but everything you said can be addressed by the fact it's super early, and your servers low population. Oh, and it's still alpha.
You'd be getting more respectable replies, if you learned how to give feedback with respect.
It is a wonder this game succeeds at all. 5 developers and the "testers" are content with shutting their mouths and playing fanboy.
[QUOTE=nuMbx;43942854]It is a wonder this game succeeds at all. 5 developers and the "testers" are content with shutting their mouths and playing fanboy.[/QUOTE]
Ok well as this is in the alpha phase, you have to wait and see the changes and make your decisions as they come. In the meantime you post feedback, we discuss it. Developers see the discussions and they will then have their own discusisons possibly using the points we bring up. Then changes are made.
It's a process. Calm down. Enjoy the ride.
[QUOTE=nuMbx;43942854]It is a wonder this game succeeds at all. 5 developers and the "testers" are content with shutting their mouths and playing fanboy.[/QUOTE]
[url]http://www.rockpapershotgun.com/2013/10/08/holy-crap-universum-is-made-by-one-man/[/url]
[url]http://kotaku.com/its-taken-9-people-15-months-to-make-this-game-really-1488039913[/url]
even small teams can do pretty big things you know.
the real question is, can they find the right person to help them? and do they really need to or care to? that's their choice. If their workload is solid and it's paced well enough they won't need anyone else.
And, people aren't even playing fan boy, Jesus Christ :v: I've hardly even touched the game THAT much.
[editline]17th February 2014[/editline]
infact look at this
[url]http://www.routinegame.com/[/url]
[url]http://www.lunar-software.com/about/[/url]
this games ONLY made by THREE people. That's 2 less than rust, and look how incredible it looks.
This fair review turned cold and bitter, really fast. Im actually surprised that he isnt the common forum dweller that post about shit everyday, especially when others put down those who are trying to give their opinions or help the game out.
Sorry, you need to Log In to post a reply to this thread.