• Few development questions about Rust
    4 replies, posted
Hello everyone, I'm new to the forums and I have just registered. I like the game really much and found out it was made with Unity. I have few questions addressed to the developers mainly but if some of the players know please answer too :) 1. Your UI - is it made with canvas or Adobe Flash (Scaleform plugin for Unity). If it's with canvas how did you make drag n drop feature? 2. Did you made your terrain in WorldMachine or you made it with Unity editor? 3. In what language the game is programmed? C# or JS? This might be the wrong forum but I didn't find anything else sorry.
3.Do you think JS is ideal enough to make Rust as it is now ?
"As part of these changes above we’re making a run at changing the UI. This is something we’ve been wanting to do for a while. At the moment we use a GUI system called NGUI. It’s the devil. Our version of the devil is quite a bit worse though because it’s been chopped up and edited. So we’re working to get rid and use DFGUI – which is what all the menu, chat and popup notifications use." [URL="http://playrust.com/updateless-week/"]Source: PlayRust.com front page[/URL], the game's official development blog and homepage
Here are some screen shots of possible UI changes from the Rust Trello page - [url]https://trello.com/c/rWmtt09d/48-ui-concepts[/url]
Thanks for replying. @Exre I don't know, never programmed anything big for Unity. Only done Char Dev system in UDK(US3) and CryEngine 3 (C++) by tutorials of course. @elixwhitetale I've seen the development blog but I didn't see what technologies you used. Now that you quoted it I see that I don't read.. Sorry @Obviousman WoW they look a lot better than the current ones Thanks. I only need to find out if how Rust devs made the terrain :) I mean what software they used, not the process :) Also are there any Rust development videos on youtube? I searched "development diary" or "development" but found nothing :(
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