• This is so stupid, 1k for everything
    16 replies, posted
This is my first post and I come to unload my anger against the greatest stupidity of all that would have made the game, I say, is completely idiot to put everything store in 1000, I mean they're completely mad, to search for something specific such as wood or rock, you have to go with your empty inventory, you have 24 slots in the inventory, making only can carry a total total 24000 wood, as if not harder the game will get more difficulty even !! I care little had changed inventory and I liked it more before, but this has already exceeded all expectations and crossed the line, I know I speak for many people over here who do not know where to post your anger and that over 90% of the players are upset about this situation. and wait, there's more, when for example you have 3000 wood, a tool requires thousand but uses all wood inventory. very nice applause for creators besides I'm not a rookie, I have over 180 hours played, I have the experience and have lived changes the game, but this is definitely an unnecessary change.
You were never supposed to carry an infinite amount of items. I thinks this is great, having a guy carrying a hundred trees inside his asshole was just ridiculous, now at least you can only fit 24 there. Also Rust is not supposed to be an easy game, making the game harder is not something bad.
Didn't legacy have a stack limit of 250?
[QUOTE=frank_walls;47054131]Didn't legacy have a stack limit of 250?[/QUOTE] It was way less resource heavy though, a stack of 250 in legacy was way more than a stack of 1k in new rust.
[QUOTE=XXdansXX;47054066] when for example you have 3000 wood, a tool requires thousand but uses all wood inventory. [/QUOTE] He's right here. A couple of times I've forgotten about this bug, had say 10k wood in my inventory ready to make a base, click to craft a cupboard...all wood is gone. If you want to make a base, you have to craft the cupboard before collecting the wood.
[QUOTE=Zushakon;47054153]It was way less resource heavy though, a stack of 250 in legacy was way more than a stack of 1k in new rust.[/QUOTE] I wouldn't say it's way more. In Legacy 250 wood only gave you 25 planks which just enough to build a 1x1. It takes 2000 wood for a 1x1 in Rust. With the differences in collection sources and times I would say they're pretty equal. The biggest difference is the lock concept. Which is fine in my opinion, because at some point they will most likely implement a wood door brace that lets you barricade the door while you're home. This will give you some time to smelt and do other stuff until you can get a larger base going.
It's not just the building. It's about making metal fragments in the furnace for example. It would be much better if there was a Maximum capacity of carriage instead of a 1k stack limit i think.
Resource collection is a pain point in Rust, and it's getting more painful with each update. There's no point to persistence across play sessions when new mechanics progressively disincentivize building anything other than a wood shack that keeps four-legged NPC's from killing you while you're logged off. So many dev blogs have highlighted player creativity in building, but the game seems to be moving in a direction that punishes those players with tedium.
Can someone tell me why Garry highered the amount of resources you gather/need than just using a smaller amount (like in Legacy)? What's the idea of it?
Give them time to balance it. I hate it as it is right now, but I have a feeling that costs will be balanced with the new stack count in the near future. The most annoying part is having to build an additional 6 or 7 furnaces just to create the necessary metal shards when previously we could just log out with 50k wood cooking 5k ore in 2 or 3 furnaces and have all the necessary fragments when we got back online to play the next day. edit: Also, our base now feels claustrophobic and cluttered with 15 more large crates and stacked small crates.
Hop onto the dev branch it doesn't happen to me at all...
[QUOTE=MessiahComplx;47054944]Resource collection is a pain point in Rust, and it's getting more painful with each update. There's no point to persistence across play sessions when new mechanics progressively disincentivize building anything other than a wood shack that keeps four-legged NPC's from killing you while you're logged off. So many dev blogs have highlighted player creativity in building, but the game seems to be moving in a direction that punishes those players with tedium.[/QUOTE] Agreed [editline]2nd February 2015[/editline] [QUOTE=SCE_CJs;47055249]Give them time to balance it. I hate it as it is right now, but I have a feeling that costs will be balanced with the new stack count in the near future. The most annoying part is having to build an additional 6 or 7 furnaces just to create the necessary metal shards when previously we could just log out with 50k wood cooking 5k ore in 2 or 3 furnaces and have all the necessary fragments when we got back online to play the next day. edit: Also, our base now feels claustrophobic and cluttered with 15 more large crates and stacked small crates.[/QUOTE] yep =[
THIS IS SUCH A BAD SUGGESTION!! REMOVE IT ASAP. And here are my issues about it; 1. It makes rading easier 2. It prevents ppl to build a storage. 3. Melting with furnaces require you to stand by a furnace, adding a stack of 1000 Wood all the time. 4. Ppl are going to have a hard time finding spots in the house to store their recources. 5. "1000" stack limit is WAY to low! WHAT THE HELL ARE YOU GUYS USE TO THINK?! I would personally be ok with a 100-200k stack limit but a 1000 makes this game pretty much unplayable. FIX THIS SHIT!
well i was mad first about the stack limit but its allright after playing some hours
[QUOTE=frank_walls;47054131]Didn't legacy have a stack limit of 250?[/QUOTE] Wood is too easy to gather imo, you get 175 per hit with a salvaged axe [QUOTE=danielishhh;47065756] I would personally be ok with a 100-200k stack limit but a 1000 makes this game pretty much unplayable. FIX THIS SHIT![/QUOTE] When the hell are you rolling around with stacks of 100k+
[QUOTE=danielishhh;47065756]THIS IS SUCH A BAD SUGGESTION!! REMOVE IT ASAP. And here are my issues about it; 1. It makes rading easier 2. It prevents ppl to build a storage. 3. Melting with furnaces require you to stand by a furnace, adding a stack of 1000 Wood all the time. 4. Ppl are going to have a hard time finding spots in the house to store their recources. 5. "1000" stack limit is WAY to low! WHAT THE HELL ARE YOU GUYS USE TO THINK?! I would personally be ok with a 100-200k stack limit but a 1000 makes this game pretty much unplayable. FIX THIS SHIT![/QUOTE] [IMG]http://www.frankwalls.net/Images/rust_crybaby.gif[/IMG]
Remember, when in doubt, copy-paste your rant into every thread you can find about the topic, it multiplies the correctness of your argument. 1000 is by design, and you'll have to deal. The rest of the system hasn't been adjusted to compensate for it, so be patient. It's like the game isn't finished or something. [IMG]https://pbs.twimg.com/media/B8x9jn9CcAERwN_.png:large[/IMG] This is why garry ignores feedback for the first 24 hours.
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