• Linux Mouse Polling
    7 replies, posted
Hello, I am using Ubuntu 14.04 and a Radeon HD 6950. Before the patch the game froze every time the mouse was moved too fast and it could only be "unfrozen" by double "Alt-Tab". After the patch the game does not freeze anymore, but the Mouse just stops at faster movements. Since this speed theshold is VERY low, Rust is unplayable :( Any suggestions? Thanks
I've gotten this for awhile in KDE. xfce was playable however, for some reason.
i am using xfce and if i move my mouse too fast nothing happens. have to move my mouse slow to look around. i did notice turning off graphics options helped.
start the game in windowed mode.. once in the game menu hit alt+space and select "Fullscreen" - that fixes it mostly ...works with xfwm the mouse movement is still an issue under linux.. its unity bug..and is somewhat fixed in unity 4.5 i think and complete fix will come in unity 5.0
[QUOTE=Xpander;45283457]start the game in windowed mode.. once in the game menu hit alt+space and select "Fullscreen" - that fixes it mostly ...works with xfwm [/QUOTE] I always do this anyway and I still get this issue. I noticed you said "mostly" though, so perhaps it would be worse if I didn't.
[QUOTE=withnail;45283632]I always do this anyway and I still get this issue. I noticed you said "mostly" though, so perhaps it would be worse if I didn't.[/QUOTE] yes..cause the mouse still will be inaccurate, but i can move it pretty fast.. but i have 3200 dpi on my mouse.. it only freezes up really rarely when i run into an area where lots of buildings starting to load and i move my mouse super quick at this point..then it freezes up and i have to alt+tab. but allmost all first person unity3d games have this issue, except guns of icarus (they probably did some hack to fix this). for me the most annoying thing is the mouse inconsistent movement..it skips a lot and moves with different speed depending what framerate i have or what the game loads.
[QUOTE=Xpander;45283685] but allmost all first person unity3d games have this issue, except guns of icarus (they probably did some hack to fix this).[/QUOTE] Oh man, that game had that bug so badly for me. Like after about ten minutes I would have to be alt tabbing out and in every 10 seconds, made it completely unplayable. I tried it again a couple of weeks ago and it sitll had the same bug.
This is a Unity bug: [url]http://issuetracker.unity3d.com/issues/screen-dot-lockcursor-under-linux-breaks-input-dot-getaxis[/url] Once they update to the latest version of the Unity engine it should be fixed. If you use a normal mouse ( ie, non-gaming mouse ) or set your mouse polling rate to 125hz it won't happen any longer on older versions of Unity. I hope this helps. I used razerd to set my DeathAddr to 125Hz and I stopped having the issues.
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