• Rust Experimental Server not reloading saved file after restart
    3 replies, posted
Hey guys, I am trying to determine if I am having a problem locally or if this is functionality that just has yet to be implemented. I am able to get the experimental server running locally and to apply updates as they arrive. My Rust Server start batch file looks like this: RustDedicated.exe -batchmode +server.hostname "My server name" +server.port 28015 +server.identity "myServerIdentify" +server.seed 1001001 +server.maxplayers 100 The problem I am having is that no matter what I do, when I need to restart my server the map is newly generated rather than loading the latest saved version. this is frustrating at best. Should it be loading the saved server file at this time? Am I doing something wrong? I have tried a number of things and need some suggestions. Thanks
[URL="http://facepunch.com/showthread.php?t=1414775&p=45608165&viewfull=1#post45608165"]Use the -load startup parameter.[/URL]
That did the trick. Thanks a ton! Do you know any of the server commands to control the time of day? I have looked using the find command but nothing jumps out at me. In any case, thanks for the assistance! [editline]15th August 2014[/editline] thanks!
It's all in the [URL="http://facepunch.com/showthread.php?t=1415384&p=45641292&viewfull=1#post45641292"]experimental forum[/URL]. maybe this list has updated but you can find out using the "find ." command. If a command doesn't list using "find ." then it doesn't exist.
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