I think it would be cool to be able to come up behind someone with a knife (bone knife or maybe a future knife?) and could do a stealthy, Wolfenstein/Battlefield kind of knife kill where it was a quiet, but deadly type of kill. This would only work if approached from behind, and would be hard to do? I don't know.
It would be a cool stealth implementation.
Why not, though I reckon it should only work on unarmoured players with roughly 50 health.
Pretty sure they said a long while ago they are not going to add anything that takes away player control in order to do something. Specifically they were referring to exactly what you have suggested.
Only possible animation would be a stabbing animation TF2/CSGO style.
[QUOTE=trustinrocks;48985280]Only possible animation would be a stabbing animation TF2/CSGO style.[/QUOTE]
Yeah that's what I was thinking, but if it was possible, it would be amazing to have a mini cutscene like in BF4 or Wolfenstein.
will make possible even after 5 years, in the next patch can only be throwing stones in stealth mode))
[QUOTE=Samson0722;48985362]Yeah that's what I was thinking, but if it was possible, it would be amazing to have a mini cutscene like in BF4 or Wolfenstein.[/QUOTE]
How wouldn't you not be vulnerable to others while you are forced to watch a mini cutscene?
[QUOTE=trustinrocks;48985398]How wouldn't you not be vulnerable to others while you are forced to watch a mini cutscene?[/QUOTE]
EXACTLY!!!
That's what balances this overpowered move...
Keep your back away from people, and you'll be fine.
I just hope there would be no way to facestab people.
[QUOTE=Samson0722;48985403]EXACTLY!!!
That's what balances this overpowered move...
Keep your back away from people, and you'll be fine.
I just hope there would be no way to facestab people.[/QUOTE]
So, you are getting punished for being sneaky? xD
[QUOTE=trustinrocks;48985458]So, you are getting punished for being sneaky? xD[/QUOTE]
Well I don't know...
It would be soooooo overpowered if it was a quick one hit kill, like in tf2.
So this would give the rest of the persons group a chance to kill you.
So you really have to be sneaky.
[QUOTE=Zang-Pog;48985577]Wolfenstein is a singleplayer game and Battlefield is a game all about guns, the one-hit-kill melee garbage they snagged from CoD sorta fits in because you're not supposed to let people that close.
These animated executions have no place in Rust and probably the [I]closest[/I] you'll get is some sort of more powerful but slower stab, similar to the piggystab in Hidden.[/QUOTE]
You didn't read my post if you think that i'm trying to suggest putting in CoD knives.
I'm saying, this would be great for stealth.
You would be able to come up behind someone [B]and only behind someone[/B] and slit their throat, instead of shooting them while they flop on the ground and SCREAM LOUDLY!!!
Also the pigstab from the hidden would not fit very well.
I'm down with bone knives having extra damage when hitting certain body parts. (In the VERY first days of Experimental, the ONLY way to damage another player was to hit the dick spot on. I'm not joking.)
I am not down with anything that OP is suggesting.
So many people trying to make Rust into something it isn't. I don't get it. If you want to play a roguelike game, go play Assassin's Creed.
[QUOTE=Zang-Pog;48986239]Did you read mine? Did the earlier Battlefield games have anything like execution animations or snagging dogtags? No? I wonder what popular modern shooter brought the one-hit-kill knifes to the gameplay...
The game isn't about making fancy silent takedowns, it's about survival[/QUOTE]
Agreed.
[QUOTE=Samson0722;48986493]Agreed.[/QUOTE]
Wait, if you agree that the game is about survival and not fantasy style takedowns, why are you suggesting fantasy style takedowns?
[QUOTE=AshFirecrest;48986512]Wait, if you agree that the game is about survival and not fantasy style takedowns, why are you suggesting fantasy style takedowns?[/QUOTE]
I agree that it should be more of a survival aspect.
Sorry for being so rude.
What about jamming an arrow through an unsuspecting victims throat? Or smashing their heads into mush with the rock? Strangling them to death with the string of the bow? Or a simple point blank shot to the temple with a handgun/shotgun? There are quite a few things that could be used for "stealthy executions", and you go for the hum drum done to death knife.
FTR: I am aware you just used knives as a base example. And also, stealth executions would not really translate well to Rust. Was said, but either you'd be a sitting suck while executing your victim and someone came along or you'd unfairly be invulnerable during the animation.
[QUOTE=SteakStyles;48986628]What about jamming an arrow through an unsuspecting victims throat? Or smashing their heads into mush with the rock? Strangling them to death with the string of the bow? Or a simple point blank shot to the temple with a handgun/shotgun? There are quite a few things that could be used for "stealthy executions", and you go for the hum drum done to death knife.
FTR: I am aware you just used knives as a base example. And also, stealth executions would not really translate well to Rust. Was said, but either you'd be a sitting suck while executing your victim and someone came along or you'd unfairly be invulnerable during the animation.[/QUOTE]
I like those suggestions.
I think such an animation might bring in a whole lot of problems that are not apparent right now. And a lot of abuse will take place too. I've seen this "assassin cutthroat kill" in gta:SA multiplayer and everybody hated it, it was abused a lot.
[QUOTE=Zang-Pog;48986239]Did you read mine? Did the earlier Battlefield games have anything like execution animations or snagging dogtags? No? I wonder what popular modern shooter brought the one-hit-kill knifes to the gameplay...
The game isn't about making fancy silent takedowns, it's about survival[/QUOTE]
To be fair, the developers themselves have said the game could change drastically from what it is now.
Rust is not a survival game right now, its more like a sandbox builder/fps. The survival elements don't really shine through as much as they should yet. As soon as I go underwater I am drowning, ok.
I think that making sure someone doesn't sneak up behind you and slit your throat definitely falls under the umbrella of "survival" and it would be a cool addition to the combat in Rust, since its part of the game, to have some stealth options available to players looking to capitalize on those with more loot/gear.
Well, there needs to be SOME sort of incentive to using melee weapons. Right now there's absolutely no point in using them in a PvP situation.
How cool would it be if u could sneak up and crush an unsuspecting peasants skull with your mace!
I think that they should also add shields, so there can be more melee combat.
I imagine some tf2 face stabbing occurring during the heat of battle.
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