The current issue with stacking items. Please Fix!
7 replies, posted
When you hit a tree and you have a stack of 999 wood, you'll hit the tree for 25, but you'll only receive 1 and you'll destroy the other 24, Kind of annoying, not TOO big a deal, but eh, its something. Also, when you are crafting insane numbers of GP and you have it all Qed, but you suddenly need to run outside, if you cancel the Q and it causes your inventory to overfill, you'll destroy any remainder, now that sucks. But what I find most annoying, is that when you die in a fight, and say you have 2 stacks of ammo, pretty normal for a full gear, you have 64 and 54 in another slot, if you die and check your body, the 54 remainder won't be there, it was destroyed, and this stuff is bugging me. Now this is just a small thing, but when you right click something, it won't give you the remainder, and its slightly annoying, but hey, we'll live. The most annoying ones are the ones that destroy items, THOSE are the serious issues that I'm noticing ATM. I'm more or less just compiling all of my findings here, I'd like to see them fixed this Thursday c:
it should chuck it on the floor or carry the stack on not "destroy it"
Also i have noticed that if you kill anamimal and it dies in a bush it can disapear also if a bear or wolf kills you and your in a bush your body can disapear and i dont think its because its eaten u lol
[QUOTE=Sneak2;49938499]Also i have noticed that if you kill anamimal and it dies in a bush it can disapear also if a bear or wolf kills you and your in a bush your body can disapear and i dont think its because its eaten u lol[/QUOTE]
Uh... I think you just didn't look hard enough, the main way to destroy something in unity is explicitly writing the code "Network.Destroy", I'm pretty sure that they didn't write that into the "Bush Protocol"
O speaking about animals, if you kill a bear, it gives you 19 bear meat, 149 bone, 149 blah, ect. But when you kill your second bear, it gives you 1 bear meat to make a nice 20, then destroys the other 18. That one really urks me because meat is kinda important
[QUOTE=ChooClaw;49938963]O speaking about animals, if you kill a bear, it gives you 19 bear meat, 149 bone, 149 blah, ect. But when you kill your second bear, it gives you 1 bear meat to make a nice 20, then destroys the other 18. That one really urks me because meat is kinda important[/QUOTE]
Out of every example given in this post, this is the only one I've ever encountered.
[QUOTE=Hahapingazzz;49939042]Out of every example given in this post, this is the only one I've ever encountered.[/QUOTE]
Just because you haven't encountered something, doesn't mean it isn't a problem for everyone else! I've never encountered dengue fever, but I've heard it can be a real bitch!
[QUOTE=neil.hillman;49944557]Just because you haven't encountered something, doesn't mean it isn't a problem for everyone else! I've never encountered dengue fever, but I've heard it can be a real bitch![/QUOTE]
You're joking right? :ohno: I'm not stupid mate. I did not in anyway say the others weren't existing bugs or problems, I was simply confirming that I've encountered that particular bug and providing feedback that I had never encountered any of the other problems stated in this post.
I did not in anyway at all imply that the other problems stated in this post don't exist because I've never encountered them.
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