Is possible in the lastest update?
grass is so laggy, desert landscape works better.
No, and Garry has [URL="http://playrust.com/devblog-34/"]fully refuted[/URL] that grass is the issue.
[QUOTE]Performance is a joke right now, there’s no denying that. The game uses too much memory and it runs like shit most of the time. It’s not caused by grass.[/QUOTE]
[QUOTE=utilitron;46987586]No, and Garry has [URL="http://playrust.com/devblog-34/"]fully refuted[/URL] that grass is the issue.[/QUOTE]
I can show screenshots with 2xFPS on dessert than grass
[url]http://facepunch.com/showthread.php?t=1442703&p=46756885&viewfull=1#post46756885[/url]
Read this thread
grass is only 4~ FPS all of it.
Also, this is the part, where gameplay balance comes in. I dont want to deal with fuckin idiots playing with no grass, 4 poligon buildings and no texture seeing every people in their sight cause "their computer is bad". Offensive or not, get a better computer seriously.
[QUOTE=mestermagyar;46988144]Also, this is the part, where gameplay balance comes in. I dont want to deal with fuckin idiots playing with no grass, 4 poligon buildings and no texture seeing every people in their sight cause "their computer is bad". Offensive or not, get a better computer seriously.[/QUOTE]
I dont think this is a computer issue since you can double FPS in places with no grass.
Grass cannot be disabled in the new version ("experimental") of Rust and that's final. It was never meant to be disabled on legacy but it was an option since the initial implementation of grass was inefficient as shit compared to the new version.
And, what are your system specs, and can you tell us what your framerates are in and out of grassy areas? And maybe give examples? Because without proof, this is irrelevant and pointless.
And guess what -- performance hitches at this point are to be expected all the time, that's how they're found and fixed so that the game's actually smooth and reliably playable when it's time for the Early Access banner to come off.
I'm all for ways to improve frames, as long as it does not give people an advantage. Removing grass would do just that, also grass does not seem to stress my frames any, only large as fuck bases.
I will show the screenshots this weekend, I can double FPS on dessert areas.
You cannot say grass is not affecting. This is completely false.
[QUOTE=muyayo;46989759]I will show the screenshots this weekend, I can double FPS on dessert areas.
You cannot say grass is not affecting. This is completely false.[/QUOTE]
Just because you get fps drops where there is grass doesn't mean the reason is grass.
You are making an assumption here. One that has been tested and ruled out as the issue.
check out the thread kulan linked to, this has all been discussed with photo evidence. it's not a consistent drop between machines, but rather seems like lower spec machines struggle with something further than the grass itself, possibly beyond the edges of the map space.
keep in mind there is more going on than we can see. there used to be thousands of lights rendered in the sky lagging the crap out of things, until the team sorted that out and bought us some more fps.
[QUOTE=muyayo;46989759]I will show the screenshots this weekend, I can double FPS on dessert areas.
You cannot say grass is not affecting. This is completely false.[/QUOTE]
I get FPS drops in grassy areas, but that's because players usually take refuge in grassy areas, rather than in deserts or tundras which makes sense.
If I join a nearly empty server and go into those grassy areas, I don't have any performance drop at all.
By this deduction, I'd say the FPS drop has more to do with player built structures than grass, and it makes sense if you think about it.
If you go on a server with hundreds of people, that's hundreds of custom made buildings to render with several usually in one relatively small area. Multiply this by the complexity of some buildings (super tall, lots of walls, etc), and it's obvious to see where the performance issues come from.
Whether or not something can be done about this is up in the air right now as it's taking a backseat to actual gameplay, but it would be silly if there wasn't a way to optimize it.
If the performance is really terrible for you and you can't stand it, try playing on a server that has lower population. That's all you can really do right now.
[QUOTE=mrknifey;46991101]check out the thread kulan linked to, this has all been discussed with photo evidence. it's not a consistent drop between machines, but rather seems like lower spec machines struggle with something further than the grass itself, possibly beyond the edges of the map space.
keep in mind there is more going on than we can see. there used to be thousands of lights rendered in the sky lagging the crap out of things, until the team sorted that out and bought us some more fps.[/QUOTE]
I tried changing drawing distance to mininum with no effect on this FPS drop.
[QUOTE=Rahu X;46993279]I get FPS drops in grassy areas, but that's because players usually take refuge in grassy areas, rather than in deserts or tundras which makes sense.
If I join a nearly empty server and go into those grassy areas, I don't have any performance drop at all.
By this deduction, I'd say the FPS drop has more to do with player built structures than grass, and it makes sense if you think about it.
If you go on a server with hundreds of people, that's hundreds of custom made buildings to render with several usually in one relatively small area. Multiply this by the complexity of some buildings (super tall, lots of walls, etc), and it's obvious to see where the performance issues come from.
Whether or not something can be done about this is up in the air right now as it's taking a backseat to actual gameplay, but it would be silly if there wasn't a way to optimize it.
If the performance is really terrible for you and you can't stand it, try playing on a server that has lower population. That's all you can really do right now.[/QUOTE]
I will check this point, I'm not sure it is a trouble of people and houses, cause I dont have any troubles when I'm on dessert and there are a lot of people or houses, game works fine on dessert....
Besides that my server is not highly populated, about 60 players on highest peaks, and 100 as limit (never ever reached)
I will check on an empty server and report here the result, but I dont think this is the point.
[editline]23rd January 2015[/editline]
[QUOTE=kulan;46987930][url]http://facepunch.com/showthread.php?t=1442703&p=46756885&viewfull=1#post46756885[/url]
Read this thread
grass is only 4~ FPS all of it.[/QUOTE]
1/2 fps in forest areas.
Hit F2 and take motion blur off. Fool around with some of the options in this menu. Do some cleaning on your computer, Scan for malware and viruses. Start simple and work you're way from there.
[QUOTE=muyayo;46995329]I tried changing drawing distance to mininum with no effect on this FPS drop.
I will check this point, I'm not sure it is a trouble of people and houses, cause I dont have any troubles when I'm on dessert and there are a lot of people or houses, game works fine on dessert....
Besides that my server is not highly populated, about 60 players on highest peaks, and 100 as limit (never ever reached)
I will check on an empty server and report here the result, but I dont think this is the point.
[editline]23rd January 2015[/editline]
1/2 fps in forest areas.[/QUOTE]
Do you plan on actually posting your system specs or are you embarrassed by your potato?
[QUOTE=Dagnabbit;46995498]Do you plan on actually posting your system specs or are you embarrassed by your potato?[/QUOTE]
i also have a potato :( IM PROUD OF MY DEAR POTATO
[T]http://chuknum.com/wp-content/uploads/2011/07/5728853850_a3bbb14083_z.jpg[/T]
we should have a potato love thread, where we all post the specs of our crappy potatoes that can actually still run rust XD
OP, good to hear you dropped the draw rate, though sad it made no difference to your fps. personally i play with most things off, PVT on and max draw rate, with minimal FPS drops between locations, including the grassy areas. that said, i have 8gb RAM and most people seem to need at least that to not feel much of the "developmental lag" from the lack of optimization.
to be fair, although it doesn't need to "draw" the buildings, it probably still keeps track of what it's ignoring, so it wouldn't really make much difference. maybe try an empty, fresh server, with basically no buildings, and see if you still get the same lag.
[QUOTE=muyayo;46995329]
[editline]23rd January 2015[/editline]
1/2 fps in forest areas.[/QUOTE]
He's talking about an FPS decrease when grass is there. Not his general FPS.
[QUOTE=Akrai;46996823]i also have a potato :( IM PROUD OF MY DEAR POTATO
[T]http://chuknum.com/wp-content/uploads/2011/07/5728853850_a3bbb14083_z.jpg[/T][/QUOTE]
Your potato is truly awesome!
[img]http://i.imgur.com/hFFg6E2.png[/img]
[img]http://i.imgur.com/xIER9mu.png[/img]
[img]http://i.imgur.com/wmt2MLy.png[/img]
[editline]26th January 2015[/editline]
[QUOTE=mrknifey;46999604]we should have a potato love thread, where we all post the specs of our crappy potatoes that can actually still run rust XD
OP, good to hear you dropped the draw rate, though sad it made no difference to your fps. personally i play with most things off, PVT on and max draw rate, with minimal FPS drops between locations, including the grassy areas. that said, i have 8gb RAM and most people seem to need at least that to not feel much of the "developmental lag" from the lack of optimization.
to be fair, although it doesn't need to "draw" the buildings, it probably still keeps track of what it's ignoring, so it wouldn't really make much difference. maybe try an empty, fresh server, with basically no buildings, and see if you still get the same lag.[/QUOTE]
not a bad PC, it is Q8300 and 4G RAM, got stable 70FPS on legacy
[QUOTE=muyayo;47009964]not a bad PC, it is Q8300 and 4G RAM, got stable 70FPS on legacy[/QUOTE]
That CPU is six years old, no wonder, and you're playing it at 1024x768. All bets are off on performance.
I'm guessing that's DDR2 RAM, too.
[QUOTE=elixwhitetail;47010123]That CPU is six years old, no wonder, and you're playing it at 1024x768. All bets are off on performance.
I'm guessing that's DDR2 RAM, too.[/QUOTE]
He also doesn't state what GPU he's using either.
[QUOTE=Dagnabbit;47010506]He also doesn't state what GPU he's using either.[/QUOTE]
Doesn't really matter, at this point. The motherboard can't be capable of more than PCI Express 2.1, so even if he's got a PCI Ex 3.0 card, it'll be gated by the slot.
I remember the OP making a thread about a year ago about a similar issue, where a new patch gave him FPS drops. If you check his older threads, he states he has an Nvidia G210.
But yeah. If Garry states that grass is not the issue, try looking for other things that could cause it. Keep in mind it's an early access game, so issues can come up.
Either grit your teeth and bear with it for now, or get a hardware upgrade. You should be lucky that you can play any modern games at all with your current setup.
[QUOTE=elixwhitetail;47010123]That CPU is six years old, no wonder, and you're playing it at 1024x768. All bets are off on performance.
I'm guessing that's DDR2 RAM, too.[/QUOTE]
You LOL hard if you rate a processors performance based on its age.
Feel free to quote me and challenge me if you disagree.
[QUOTE=Sally;47010861]You LOL hard if you rate a processors performance based on its age.[/QUOTE]
Not sure if you're being critical or sarcastic. Your context is unclear here.
If you're saying processor performance isn't relative to its age, then you may want to factor in CPU -extensions-. MMX and other sub processes can become outdated by age. If there isn't an extension for a certain protocol, the CPU has to render it through emulation... which will absolutely WRECK performance.
[QUOTE=Onii;47010750]I remember the OP making a thread about a year ago about a similar issue, where a new patch gave him FPS drops. If you check his older threads, he states he has an Nvidia G210.
But yeah. If Garry states that grass is not the issue, try looking for other things that could cause it. Keep in mind it's an early access game, so issues can come up.
Either grit your teeth and bear with it for now, or get a hardware upgrade. You should be lucky that you can play any modern games at all with your current setup.[/QUOTE]
oh fuck you're right :v:
[URL="http://facepunch.com/showthread.php?t=1354679"]"I bought rust, but I can't play. SCAMMERS"[/URL]
The G210 gets a mind-numbing [B][URL="http://www.videocardbenchmark.net/gpu.php?gpu=GeForce+G210&id=1370"]180[/URL][/B] points on the G3D Mark benchmark. A Radeon R9 270x (a $200 video card today) gets [B]4515[/B].
Onii, thank you so much. You reminded me of this glorious post by OP:
[QUOTE=muyayo;43715698][highlight]This is a 1080p screenshot on a i7 3930k + gtx780.[/highlight] You can find them here [url]http://facepunch.com/showthread.php?t=1340558[/url]
[IMG]http://puu.sh/63EFd/421246f0c4.jpg[/IMG]
[highlight]This is mine on my "shitty computer"[/highlight]
[IMG]http://i41.tinypic.com/o8xbna.png[/IMG]
What is the difference? [B][U][highlight]Only the glitchy sky[/highlight][/U][/B], the ground is shitty as well, the trees too, and the few herbs in the ground dont look very well in any case. Compare the fingers and the rock. The only thing you need to run rust on a "shitty" computer (as you say) is a fix to the glitchy sky.
[B]As you can see a G210 is enough to run rust[/B], but maybe nvidia or amd paid to facepunch to artifically increase the requierments, as it happened with call of duty ghosts and the 6 gb RAM issue (google for it).
Yeah, you will tell me I need to upgrade and that stuff, but I wonder if is necessary to buy a ferrari if you are going to drive really slow. This is the same case, the game is not a cutting edge graphic game and they are asking to use out of scale hardware for what this game graphically is.
I mean, if you are a great dev and you have the opportunity to [B]make a few changes[/B] in your game to make it playable in most of personal computers and laptops, it is irresponsible not doing it.
I am sure it is really easy to fix it, because I am not a hacker or computer experte and I am able to run rust in that "shitty" computer.[/QUOTE]
Red highlights mine, all other formatting in that quote is the OPs. Two screenshots with two completely different settings levels, and the "only" difference is the glitchy sky and textures. Never mind that the quality screenshot has shadows turned on, proper lighting, etc. :v:
Yeah, the problem is still with you, muyayo, not Rust. A whole year later, and you still haven't learned.
[QUOTE=muyayo;46988287]I dont think this is a computer issue since you can double FPS in places with no grass.[/QUOTE]
You still haven't gotten arid of your shitty computer have you?
you clearly still don't want to listen? do you?
[editline]25th January 2015[/editline]
[QUOTE=mestermagyar;46988144]Also, this is the part, where gameplay balance comes in. I dont want to deal with fuckin idiots playing with no grass, 4 poligon buildings and no texture seeing every people in their sight cause "their computer is bad". Offensive or not, get a better computer seriously.[/QUOTE]
but you can still do this with dual 970's and a 4ghz cpu and 4567 gigs of ddr4 ram...
if it runs like shit on low settings then chances are that no, it isn't actually much of an advantage. Good FPS and resolution trumps everything.
[QUOTE=J!NX;47010951]
but you can still do this with dual 970's and a 4ghz cpu and 4567 gigs of ddr4 ram...
if it runs like shit on low settings then chances are that no, it isn't actually much of an advantage. Good FPS and resolution trumps everything.[/QUOTE]
He's not talking about players who can't play the game, he's talking about the players asking for an option to turn off grass just so they can use it to get an advantage over players who don't. Nobody is worried about the player who's trying to play with 5 fps lol.
the main Problem with the fps issues or many People is that they have an AMD cpu or an Intel under I4 there seems to be an Memory leak i have aksed many People what cpu they use most Players with These had this issue
i have some times not more then 30 fps in grass there was even an time where i had every< 5 minutes 3 fps
here are my specs:
AMD FX 4100 Quad-Core
16,0 GB ram
NVIDIA GeForce GTX 770 4gb
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