• Balance of power + crash notification.
    24 replies, posted
Hi all, Rust noob here so please be kind. :) I've been getting to know the game for the last few days before server wipes and have been really enjoying it. Last night on a fresh server (Hong Kong) I built my first shelter. Now I get that raids are part of the game...but.... I had a small discreet shack in the rocks. Stone walls, two metal doors, spare keys and sleeping bag behind the two doors, another sleeping bag outside, and wooden spikes guarding front and back. The sides were closed in with rock so the only accessible part was the metal door with basic key lock. It was reasonably well sheltered and no one came by in the 5 or 6 hours I was playing. I quit and rejoined a few times to make sure I could pick up where I left off and it worked fine, so I signed off for the night, hoping to upgrade to armoured walls etc today. I wake up today on the beach with a rock!? So does that mean some guy came along with stacks of c4 and destroyed everything, within 12 hours, on a fresh server? Or can a stone building be destroyed more easily than I thought? Either way, I don't know how much fun there'll be for me in this game. I get that it's an alpha and that things are being updated regularly..don't get me wrong, but if it's just going to be a race to get rocket launchers and c4, I think it'll be an awful shame. Now, obviously [I]that[/I] is the fun for some people so, I don't know, is there a possibility of having servers that are limited to realistic tools and weapons, for the people who want to play this as a semi-realistic wilderness survival game? Maybe have domination servers with advanced weapons and survival servers without? Also, I've crashed out and lost everything several times when hunting an animal. The trend seems to be if I briefly occupy the same space as the animal wile striking them the game locks up. I'm not complaining about that...these things happen. Just a headsup. :) I'm on OS X 10.10.3, Mac Pro. Thanks for listening, and great work so far, sincerely!
Walls now have 2 sides... inside and outside... The outside is far more resistant to tool damage. If you build your walls backwards, then it would have been relatively easy for someone to pick their way through your walls.
[QUOTE=Crunchmeister;47884529]Walls now have 2 sides... inside and outside... The outside is far more resistant to tool damage. If you build your walls backwards, then it would have been relatively easy for someone to pick their way through your walls.[/QUOTE] Ok, I see. That could explain it. Thank you! Just checked. Seems they're 5 x stronger from outside. I did all mine from inside, standing on the foundation. :( Thanks again.
[QUOTE=steenamaroo;47884566]Ok, I see. That could explain it. Thank you! Just checked. Seems they're 5 x stronger from outside. I did all mine from inside, standing on the foundation. :( Thanks again.[/QUOTE] long story short, if you have woken on the beach with nothing, you have died; it could be someone demolishing the house and you, but doesn't have to be. the first time you spawn when you join a server will either be on the beach, or back where you fell asleep. if you try and respawn and you have no sleeping bags in your list, odds are the whole place has been demolished.
Thanks man. I actually got killed just there and was offered to spawn at one of my sleeping bags, to my surprise. Not sure why it didn't offer me that the first time. It was my outside sleeping back so I got to see the state of building. It was totally wrecked - More than was necessary to get inside. Must be easy enough to break the walls and foundations, furnaces, sleeping bags etc if they chose to go that far, I guess. The point about building from the wrong side was very helpful, but I can't help but feel that the underlying point is still valid. Chaps running around with Aks, rocket launchers and c4 is very off-putting to me, at least.
If the buiding was damaged beyond reason it was probably c4.. Someone wasted a lot of time and resouces to blow in your shack. You can at least have comfort in the fact it probably cost them significantly more than what they stole :)
[QUOTE='Deicide[RS];47885321']If the buiding was damaged beyond reason it was probably c4.. Someone wasted a lot of time and resouces to blow in your shack. You can at least have comfort in the fact it probably cost them significantly more than what they stole :)[/QUOTE] Lol. Seems that way. Thanks for the comfort! The server chat was all chinese, but C4 is C4 in any language, I guess. I saw plenty of mentions of it as little as 4-5 hours after the wipe. I know it's probably hard to ask questions about this without sounding butthurt, but am I on my own? It's a game...I lost my s**t..big deal but, in all seriousness, do other people feel the same about advanced weapons etc? I do expect someone to have a go at me with a hatchet, or try to bash my door down while I'm away, of course. That's cool. I only discovered this project quite recently, so I don't know much about the community or development. The idea of a fairly realistic survival game really appealed to me but, at the minute, Rust isn't it. I've no idea if it's feasible or perhaps even in the works, but the idea of servers with less advanced weapons would be very welcome, to me anyway.
First suggestion I will give you is move away from "official" servers, try community, or even modded, at least while getting your bearing.
[QUOTE=steenamaroo;47885181] The point about building from the wrong side was very helpful, but I can't help but feel that the underlying point is still valid. Chaps running around with Aks, rocket launchers and c4 is very off-putting to me, at least.[/QUOTE] As a noob, I would strongly recommend that you NOT play on official servers. Pick a community server with a lower population. Play there for a while and get to know the game, the mechanics, strategies, etc. Personally, I hate the official servers. They're a cesspool of hackers and asshats. And you have large clans to deal with. A solo noob doesn't have much of a chance to get established before experiencing what you did.
[QUOTE=Crunchmeister;47885733]As a noob, I would strongly recommend that you NOT play on official servers. Pick a community server with a lower population. Play there for a while and get to know the game, the mechanics, strategies, etc. Personally, I hate the official servers. They're a cesspool of hackers and asshats. And you have large clans to deal with. A solo noob doesn't have much of a chance to get established before experiencing what you did.[/QUOTE] [QUOTE=Foorun;47885581]First suggestion I will give you is move away from "official" servers, try community, or even modded, at least while getting your bearing.[/QUOTE] That's actually really helpful. Thanks guys. I appreciate the replies from everyone here. Seems like you have a real nice community going on. :)
[QUOTE=steenamaroo;47886017]That's actually really helpful. Thanks guys. I appreciate the replies from everyone here. Seems like you have a real nice community going on. :)[/QUOTE] Just select the community servers tab in the server browser. There are lots to choose from. You'll be much happier playing there as you learn the game. You'll usually find much friendlier folks that are willing to help out and answer questions too.
[QUOTE=steenamaroo;47885487] I know it's probably hard to ask questions about this without sounding butthurt, but am I on my own? It's a game...I lost my s**t..big deal but, in all seriousness, do other people feel the same about advanced weapons etc? I do expect someone to have a go at me with a hatchet, or try to bash my door down while I'm away, of course. That's cool. I only discovered this project quite recently, so I don't know much about the community or development. The idea of a fairly realistic survival game really appealed to me but, at the minute, Rust isn't it. I've no idea if it's feasible or perhaps even in the works, but the idea of servers with less advanced weapons would be very welcome, to me anyway.[/QUOTE] No your not the only one not to agree with some advanced weapons or tools should not be in the game (i dont mind c4 ) But It’s got to a point now with rocket launchers and ladders you will most probably wake up on the beach each time you log in There is a tool or weapon or combined arsenal that can breach any home of any size at any place and that not including the hackers The game as gone daft and is mostly clan based now, to stand a chance of servival but you will find this out the hard way your best way to survive is to keep away from community servers and join a group or play with friends other wise you may not be able to build fast enough to stop the basic raider
[QUOTE=Sneak2;47886317]No your not the only one not to agree with some advanced weapons or tools should not be in the game (i dont mind c4 ) But It’s got to a point now with rocket launchers and ladders you will most probably wake up on the beach each time you log in There is a tool or weapon or combined arsenal that can breach any home of any size at any place and that not including the hackers The game as gone daft and is mostly clan based now, to stand a chance of servival but you will find this out the hard way your best way to survive is to keep away from community servers and join a group or play with friends other wise you may not be able to build fast enough to stop the basic raider[/QUOTE] Everyone's been very helpful and I'll take the advice given, but you seem to be speaking my language more than anyone else. Regardless of all the great info, I still think it's a shame that the game appears to be clan/domination based. If I can have a much more enjoyable experience in community servers then so be it, and I'll be happy, but how many people will just quit and forget? You mention playing with friends. I would, but I fear I'd spend the first two hours looking for them. Is there a means of creating your own server or having a spawn-point for groups? Thanks again folks.
You really need to have more experience at this game before you can start making threads on balance. If you plan on playing by yourself, you better start expecting to log on to a raided building. Check out the devblogs on the main menu every Thursday before playing. There's almost always critical new information on what changed in there. Secondly, go to [url]www.rustafied.com[/url] and look at some of their guides. Pick a community server with less than 100 people in it, and try to be as sneaky as you can in where you place your buildings. Part of surviving in rust is thinking outside the box. Don't be like sneak2 and come onto the forums every week whining that some people have rockets and you don't. Think of rust as real life, there are ways to get what you want without resorting to shooting everything in sight. Find out who the established groups are, offer them some resources in return for safety or something, but the important thing is you learn from your mistakes.
[QUOTE=Zipper Bear;47888676]You really need to have more experience at this game before you can start making threads on balance. If you plan on playing by yourself, you better start expecting to log on to a raided building. Check out the devblogs on the main menu every Thursday before playing. There's almost always critical new information on what changed in there. Secondly, go to [url]www.rustafied.com[/url] and look at some of their guides. Pick a community server with less than 100 people in it, and try to be as sneaky as you can in where you place your buildings. Part of surviving in rust is thinking outside the box. Don't be like sneak2 and come onto the forums every week whining that some people have rockets and you don't. Think of rust as real life, there are ways to get what you want without resorting to shooting everything in sight. Find out who the established groups are, offer them some resources in return for safety or something, but the important thing is you learn from your mistakes.[/QUOTE] I don't think I need more experience at all. I currently expect to log on to a raided building, and am questioning it here. What will more experience give me? I appreciate the direct links and information you've provided, and will check them out, but referring to Rust as being like "real life" is a bit of a stretch. The very core of my point is how Rust is NOT like real like. Who has C4 within 12 hours of being stranded on a desert island? Who, realistically, would have C4 within 12 years of being stranded on a desert island?
You clearly didn't understand a word I said, so I'll just let you squirm with the rest of the whiners.
[QUOTE=Zipper Bear;47889276]You clearly didn't understand a word I said, so I'll just let you squirm with the rest of the whiners.[/QUOTE] LOL. Did you trip? It's ok. No one noticed.
What he said doesn't apply to just Rust ; it applies to everything. Think outside of the box, and you'll find new and clever ways to approach certain problems.
True enough, but my question isn't so much about how to survive in rust, as-is. My question is do other people feel the balance is off-putting, or detrimental to the experience. If there is a strong divide between people who want to play a realistic enough survival sim, and people who want to dominate with impenetrable bases and mountains of weapons and c4, then surely there's merit in suggesting they be separated or, at least, have the option to be? If the balance is better in community maps then I guess that answers the question. I'll be checking that out! :) Suggesting that I should "start expecting to log on to a raided building" isn't really relevant or helpful. Offering to bribe those in 'power' isn't really helpful either.
[QUOTE=steenamaroo;47888364]You mention playing with friends. I would, but I fear I'd spend the first two hours looking for them. Is there a means of creating your own server or having a spawn-point for groups?[/QUOTE] Anyone can host their own server, either on your own hardware or by paying someone to host it. There may be mods which help friends find each other - some servers run teleport mods. Personally I pref an unmodified game. I often play with a friend - what we do when hitting a new server or map is to start describing landmarks to each other to navagate to each other, remember deserts are in the south and the north is snow wastes, you can use the sun (I suck at this), I find tracking the pylon lines works best for me. The other thing we do is first one to get enough cloth makes a sleeping bag, places it and changes ownership to the other, the new bag owner then suicides to spawn at the bag.
Very helpful indeed! Thank you. :) It would be very cool to have a lobby option allowing a handful of users to spawn together, but your workarounds are cool. Thanks IDY.
I think rust is a game you can expect to be at for a few hours minimum in each sitting. And as such you have plenty of time to find your friends, I can usually find a powerline or road within minutes of spawning and then find a rad town or lighthouse etc within about five to ten minutes. If your communicating with your friends via team speak you can find each other easily within half an hour. The nice thing about this is that you get to explore for good base sites while travelling. As for the giant clans! I play lower pop servers and build out of the way I haven't seen a server dominating group in weeks.
[QUOTE=halfhand2012;47892273]I think rust is a game you can expect to be at for a few hours minimum in each sitting. And as such you have plenty of time to find your friends, I can usually find a powerline or road within minutes of spawning and then find a rad town or lighthouse etc within about five to ten minutes. If your communicating with your friends via team speak you can find each other easily within half an hour. The nice thing about this is that you get to explore for good base sites while travelling. [/QUOTE] Fair point. Doesn't sound like it's [I]that[/I] big a deal after all. :) [QUOTE=halfhand2012;47892273] As for the giant clans! I play lower pop servers and build out of the way I haven't seen a server dominating group in weeks.[/QUOTE] Great to know! Just about to fire it up for a session. Wish me luck! Thanks halfhand.
[QUOTE=steenamaroo;47890974]My question is do other people feel the balance is off-putting, or detrimental to the experience?[/QUOTE] No. Plus the game isn't finished, and at this point playing on an Official server solo is like setting the difficulty to Nightmare. You can acquire every weapon that they can, just at a slower rate. If you want items and BP's faster and easier you will have to interact with other players. Find someone friendly with lots of BP's, build nearby, and ask if they will make you the items you need. Some people will do it for free (if you give them the resources), and some will charge you. Take your items back and research them.
The balancing of the game is very much 'off' considering the game is in alpha and I'm sure loads will change quite a bit. Firstly though remember that however over-powerful/under-powerful raiding is, a small little shack is not a very secure base so it isn't that surprising you've been raided. With experience you do learn how to put your base in a more secure, hidden position (if it's a shack) or how to build a bigger, safer base. Despite this I think it would help you a lot if you played on community servers. They don't necessarily have to have tiny populations (I find that kills the game a bit and instead a population of around 50-80 is ideal), but community servers do tend to have friendlier and more cooperative communities. Also to be honest staying solo for the whole game isn't always a successful or fun startegy. I personally like to start solo but throughout time I meet up with others, get to know them and work together, perhaps living in the same base as them. Although I do like adavanced weaponry, I feel it should be far harder to have an endless supply of these weapons and also to get them in the first place. Also there need to be more base defending mechanics (I already see more coming judging by Garry's recent developments). Most importantly I believe there need to be more things to survive from, more PVE stuff. Even though the thing that should set rust apart from other survival games is the PVP aspect, PVE is still essential. I do thinK Garry is working on this though.
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