Myself and a couple friends set up base in a small valley towards the east side of the map. There are many ways to enter this valley, but a bunch of entrances don't give the full view of everything we have set up there. The group has around 7 bases, with the smallest being 4x4x4. Some hostiles came in and only saw me in my base and they opened fire. I shot back and geared up to charge their establishment over the hill. So did approximately 10 people that were with me at the time. The hostiles did not see how many people we had, and immediately ran for cover. I was able to snipe the only two people that were attacking us. At this point, they respawned in their base and charged outside trying to kill us. We got them again. They respawn but play it a bit more safe. They had several open entrances and I thought I would approach them inside their base. Terrible idea. The first thing I saw when entering their base was a spectacular amount of sleeping bags, at least 20 in one room, maybe 40 through the whole base. Then I heard the door shut behind me. I was locked in the base. I was fighting just two guys for nearly 20 minutes, they kept respawning in one sleeping bag, then another. They would run at me with hatchets and pistols until all my ammunition was drained, medkits depleted, and food gone. I must've killed them together at least 20-30 times. They just kept running back with a hatchet and closing doors, locking me in smaller and smaller rooms, respawning over and over again due to their immense amount of sleeping bags. Eventually when all of my resources were gone, I could only fight back with a hatchet. I killed them once more time before finally being killed by one of them, and I felt so shitty. A battle we obviously should have won was completely thwarted by abusing the sleeping bags. I'm all for sleeping bags being respawn points, but why are players allowed to have that much? They should be limited to one respawn point, one second chance before they have to restart elsewhere. Not a collection of spawns that can be used to completely throw a fight in their favor, just because they have a lot of cloth.
[B]tl;dr [/B]
sleeping bags can be used to create infinite respawns within your own base, and it shouldn't be like that.
thoughts?
3 (or 5) shotgun shells kill sleepbags problem solved.
Honestly I think its great that they're abusing it like that. Finally the defender has an advantage.
Thing is, I couldn't get to the sleeping bags to actually take them out, and even if I did, I wouldn't have had any time before they were already besting me with a hatchet.
[QUOTE=derkyy;43638917]3 (or 5) shotgun shells kill sleepbags problem solved.[/QUOTE]
True, but would you have enough time to destroy that many sleeping bags while they kept spawning and coming after you?
I think 2-3 sleeping bags should be a max a player can have at one time.
I tend to agree, and im someone who likes to have multiple bases, but a limit of 5-10 is more reasonable, if a raider has killed me 3 times in 5 minutes then he has earned a few minutes break.
[QUOTE] Honestly I think its great that they're abusing it like that. Finally the defender has an advantage. [/QUOTE]
He was saying he wasn't the aggressor, this was retaliation not a raid, but more to the point, no mechanic should be able to be abused. Credit to people who use ingenuity but this isn't smart play, and there is no merit in exploiting a game flaw (admittedly i do this too, usually in locations all around the base so i can suicide till i get one that will allow me to get behind the attackers, and also avoid someone tossing a grenade in to clear all the bags in 1 room, so this wasn't even done well in my opinion).
Sleeping bags or not you were still locked in their base, how were you going to get out? I have beaten a few raiders by doing this, you just have an airlock system of doors, when they chase you through it you close the doors. It doesn't matter if the raiders kill you because unless they are carrying a bunch of c4, they can't get out.
Once they are locked in I usually just sit there afterwards and have a chat with them while waiting for them to realise they can't get out and suicide.
[QUOTE] I think 2-3 sleeping bags should be a max a player can have at one time. [/QUOTE]
I don't think that's quiet enough, that wouldn't be enough for 1 in each base for me at some points. But if they could be limited to a per base basis with the new crafting system coming that would be the best way i think, because lets be honest, if your dying more than twice in 5 minutes, you don't really deserve to be getting spawned back in.
[editline]23rd January 2014[/editline]
[QUOTE] Sleeping bags or not you were still locked in their base, how were you going to get out? I have beaten a few raiders by doing this, you just have an airlock system of doors, when they chase you through it you close the doors. It doesn't matter if the raiders kill you because unless they are carrying a bunch of c4, they can't get out.
Once they are locked in I usually just sit there afterwards and have a chat with them while waiting for them to realise they can't get out and suicide. [/QUOTE]
Not the issue at all. As if having c4 would have somehow given him time to loot while they ran out and based his head with a rock.
[QUOTE=LMNTil;43639208]Not the issue at all. As if having c4 would have somehow given him time to loot while they ran out and based his head with a rock.[/QUOTE]
I think one of us is misunderstanding somewhere.
From my understanding he chased them into their base, they locked him in. It doesn't matter if they have 1 or 100 sleeping bags, once that door is closed behind him, the only way out is c4.
Sleeping bags were not the issue in this case. Yes they were respawning and eventually killed him due to attrition but either way, he was still locked in their base and would of had to have suicided or blown his way out. Even if they ran out of sleeping bags and spawned outside, he was still locked in.
[QUOTE=Yoshi667;43639324]I think one of us is misunderstanding somewhere.
From my understanding he chased them into their base, they locked him in. It doesn't matter if they have 1 or 100 sleeping bags, once that door is closed behind him, the only way out is c4.
Sleeping bags were not the issue in this case. Yes they were respawning and eventually killed him due to attrition but either way, he was still locked in their base and would of had to have suicided or blown his way out. Even if they ran out of sleeping bags and spawned outside, he was still locked in.[/QUOTE]
Part of my group was already working on getting explosives ready once I was locked in. Just didn't have enough time. It would have played out far different if they didn't have that many respawns available.
yeah they should add a 3 to 5 bag limit or something.
[QUOTE]I think one of us is misunderstanding somewhere.
From my understanding he chased them into their base, they locked him in. It doesn't matter if they have 1 or 100 sleeping bags, once that door is closed behind him, the only way out is c4.
Sleeping bags were not the issue in this case. Yes they were respawning and eventually killed him due to attrition but either way, he was still locked in their base and would of had to have suicided or blown his way out. Even if they ran out of sleeping bags and spawned outside, he was still locked in.[/QUOTE]
We are talking about 2 separate things, I don't disagree that he was trapped but that's not the issue he has brought up, that was just a part of the situation he found himself in while this issue arose. What im saying (and i think Cj is getting at too) is in a different situation, where lets say he used c4 to get in, the time between respawns should allow him to loot or plot his next move uninhibited, even if only for a few minutes.
[QUOTE=Cjmax;43639424]Part of my group was already working on getting explosives ready once I was locked in. Just didn't have enough time. It would have played out far different if they didn't have that many respawns available.[/QUOTE]
Fair enough. I still disagree with the limiting of sleeping bags though. At the moment it is so easy for raiders to breach a house that the only way to slow them down is tons of steel doors. This doesn't even account for the fact they can instantly place up walls (if a slot is open) and lock people in rooms, or they can destroy the stairwell and place their own ceiling (damn griefers).
Spike walls are a joke, walls are a joke, foundation/pillar/stair spam is a joke. It is so much easier to raid a base, than it is to make a base hard to raid.
I say if the people are online and willing to fight then let them respawn. Make the raiders stop and think. Make them have a plan instead of just brute force.
Don't run into a house alone, go in with a bigger group and have one (or more) of your guys taking out sleeping bags while the other guys are killing the newspawns. It doesn't take many shells from a shotgun to kill a freshly spawned person and shells aren't hard to come by. It's how my group raids when we go on runs. It's a slow and steady process but it works.
I personally don't think we need to nerf base defense. Especially considering raiders can do the exact same thing. They take sleeping bags with them and a crate, drop the sleeping bags, load up the crate and just keep spamming the base.
sleeping bags are fine the way they are.. if you have the resources to make 250, go for it. you dont need to nerf base defense^^^ - if you're offline, you're going to lose all of your stuff most likely in the home(s) you have... if anything they need to increase defense. As with raiders, if you farm enough C4, you can get anywhere. they deserve the loot if they spend the time farming C4 dog. nuff said
Sounds like the real problem is that you got trapped inside someone else's base.
Just adding my 2 cents worth here guys. I'm wondering if this issue hasnt allready been fixed, I had a situation last nite were I got shot just outside my base, I respawned in my base and geared up and ran out again to see if I could salvage my backpack, I was imediately shot again, and I respawned in my base again and geared once again and ran out again, were apon I was shot again, however this time when a clicked respawn at a base , it spawned me out in the middle of no where? One of the guys mentioned to me that there is a cooldown on spawning at your sleeping bag if you die consecutively to many times in a row. Anyone experience this issue?
It's a 5 minute cooldown on sleeping bag respawns.
why do i have to say this in every thread?
it's your fault! stop finding excuses.
you've encountered ONE (!!!) situation where sleeping bags are a problem for you and you already whine on the forums about it. seriously?
have you ever thought about your mistake going inside their fort in the first place? raiding without c4? alone? are you mad?
you tried to retaliate and chased them without using your brain because you were greedy for frags.
you just failed like the first noob ever. the sleeping bags did nothing to you.
even if they didn't spawn at any sleeping bag at all, you still were left for dead because you were locked.
what a good idea: have a few outside doors open for the sole purpose of trapping noobs. "ooOOoo, an open door!"
[QUOTE=Chronische;43639703]It's a 5 minute cooldown on sleeping bag respawns.[/QUOTE]
Yes, but that cooldown is per sleeping bag. You can make a pile of 100 sleeping bags and basically not have a respawn, that's what the OP is complaining about.
Agreed, the problem exists. How about forbidding placing sleeping bag within X meters of another _your_ sleeping bag?
Some small number like 20-30 meters should be good enough, you wouldn't be able to place more than few bags if you have huge house but not absurd amount of them like OP saw.
This isn't a problem at all. Just raiders complaining about them get overwhelmed by someone with an axe.
I wonder if it's possible to run in and drop a sleeping bag in someone's base and respawn later in their base to wipe them out.
[QUOTE=tanis8585;43640479]I wonder if it's possible to run in and drop a sleeping bag in someone's base and respawn later in their base to wipe them out.[/QUOTE]
I think it is
But usually sleeping bags are spottet easily
What do we have here? We have someone who went into a situation half-cocked and then whines when he paid for it. Next time, like the Boy Scout motto says, be prepared.
if the shoe was on the other foot, and they was locked in your base, and you had alot of sleeping bags, would you be making a post here?
i think sleeping bags do their job, and if you could be bothered to craft more than one why should you be punished? The whole idea of making loads is incase your base gets raided. if they got the time to farm all the cloth then let them do what they want
[QUOTE=JoeSkylynx;43640415]This isn't a problem at all. Just raiders complaining about them get overwhelmed by someone with an axe.[/QUOTE]
^This.
Raiding a players base SHOULD be frustrating. You're trying to crush another player by taking everything he/she owns. Fact is a raider still has more power than a defender. Which will hopefully be changed in the near future.
[QUOTE=TornadoThomas;43639950]why do i have to say this in every thread?
it's your fault! stop finding excuses.
you've encountered ONE (!!!) situation where sleeping bags are a problem for you and you already whine on the forums about it. seriously?
have you ever thought about your mistake going inside their fort in the first place? raiding without c4? alone? are you mad?
you tried to retaliate and chased them without using your brain because you were greedy for frags.
you just failed like the first noob ever. the sleeping bags did nothing to you.
even if they didn't spawn at any sleeping bag at all, you still were left for dead because you were locked.[/QUOTE]
Thing is, I wasn't alone. I wouldn't have been left for dead, my teammates were getting c4 ready almost as soon as I got locked in. I was locked for a long time, but if I didn't have to fend off wave after wave of people, I would've survived. Also, it wasn't like they just had hatchets. Sometimes they would spawn in a room with no supplies and just run after me with a rock, other times they would come out of a different room with full Kevlar and heavy weaponry. It was insanely lucky for me to stay alive that long.
You said you had friends getting C4 as soon as you got trapped, been trapped for 20 minutes and still no friends have arived, I call this trying to attack on your own??
[QUOTE=Cjmax;43641419]Thing is, I wasn't alone. I wouldn't have been left for dead, my teammates were getting c4 ready almost as soon as I got locked in. I was locked for a long time, but if I didn't have to fend off wave after wave of people, I would've survived. Also, it wasn't like they just had hatchets. Sometimes they would spawn in a room with no supplies and just run after me with a rock, other times they would come out of a different room with full Kevlar and heavy weaponry. It was insanely lucky for me to stay alive that long.[/QUOTE]
did you read my post?
didnt you say you were trapped for 20 minutes? where did your friends go? but anyway, it doesn't matter if you were alone or not.
you are working hard to avoid the reality my friend...
i agree that the sleeping bag mechanics need to change, but this has nothing to do with your little rant story. you've failed miserably and you were outsmarted by these guys. and now you find excuses in pieces of cloth.
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