• Oops! Game has crashed!
    5 replies, posted
Hi, I've just bought Rust on my Steam and when I'm trying to connect on a server it gets crashed after select the server, I've got the log here and I would like to get some help. I took the lines from the files that I think are the most important, if I need to post the entire log I could upload to somewhere or just post here. I dont even spawned at map. Thanks in advance. [QUOTE]Unity Player [version: Unity 5.0.0f4_5b98b70ebeb9] RustClient.exe caused an Access Violation (0xc0000005) in module RustClient.exe at 001b:00761f1f. Error occurred at 2015-03-11_014620. C:\Program Files\Steam\steamapps\common\Rust\RustClient.exe, run by ADRIANO. 76% memory in use. 3455 MB physical memory [828 MB free]. 0 MB paging file [2754 MB free]. 2048 MB user address space [489 MB free]. Write to location 00000000 caused an access violation. Context: EDI: 0x00000000 ESI: 0x0783e210 EAX: 0xcdcdcdcd EBX: 0x05555570 ECX: 0x0155555c EDX: 0x00000000 EIP: 0x00761f1f EBP: 0x0dc7f87c SegCs: 0x0000001b EFlags: 0x00010206 ESP: 0x0dc7f85c SegSs: 0x00000023 Bytes at CS:EIP: f3 ab 85 d2 74 0a 88 07 83 c7 01 83 ea 01 75 f6 [/QUOTE] [QUOTE] Initialize engine version: 5.0.0f4 (5b98b70ebeb9) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.3788] Renderer: NVIDIA GeForce GT 610 Vendor: NVIDIA VRAM: 977 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 DynamicHeapAllocator out of memory - Could not get memory for large allocationCould not allocate memory: System out of memory! Trying to allocate: 89478512B with 16 alignment. MemoryLabel: Texture Allocation happend at: Line:370 in Memory overview [ ALLOC_DEFAULT ] used: 297961904B | peak: 0B | reserved: 312558040B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 524288B [ ALLOC_GFX ] used: 185849203B | peak: 0B | reserved: 187759219B [ ALLOC_CACHEOBJECTS ] used: 226304B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B Could not allocate memory: System out of memory! Trying to allocate: 89478512B with 16 alignment. MemoryLabel: Texture Allocation happend at: Line:370 in Memory overview [ ALLOC_DEFAULT ] used: 297961904B | peak: 0B | reserved: 312558040B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 524288B [ ALLOC_GFX ] used: 185849203B | peak: 0B | reserved: 187759219B [ ALLOC_CACHEOBJECTS ] used: 226304B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B (Filename: Line: 963) Crash!!![/QUOTE]
Looks to me like you don't have enough ram? you may have the settings too high too, try the lowest and dont have anything else running in the background
[QUOTE=GrymThor;47298782]Looks to me like you don't have enough ram? you may have the settings too high too, try the lowest and dont have anything else running in the background[/QUOTE] Ya, I've thought so too but, I rebooted my computer then run Rust and im trying to run with "Simple" graphics on 1280x720 when I'm supposed to play at 1920x1080, dont know what else I could do.
Add some ram, 4gb aint enought for rust. Instead 1gb Vram should be more than enought. Having windows 32bit will also cause ram problem due to limit.
Thanks to you both for helping on it, I found out that all my friends with 4 gb RAM are using 64 bits Windows instead of 32 bits like I'm doing so I guess its time to upgrade to 64 bits and check my luck, if not, time to build a new computer. Thanks once again. :)
[QUOTE=Jesucristo;47301975]Thanks to you both for helping on it, I found out that all my friends with 4 gb RAM are using 64 bits Windows instead of 32 bits like I'm doing so I guess its time to upgrade to 64 bits and check my luck, if not, time to build a new computer. Thanks once again. :)[/QUOTE] yeah upgrade to 64 i could run Rust on 4gb ram but i would recommend getting more ram another 4gb will really help you out
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