storm or toxic fog biome.
The concept is simple, a mass of fog (100m x 100m) wandering aimlessly around the map rust,
AI deve just take a random direction. i to reach a confin change course
through objects so that no one is asalvo of this enemy.
this turns rust into a more dangerous place with an enemy whom everyone fears and have to learn to live with because it can not be destroyed, only refuge and out of your trajectory.
you imagine collecting materials. and then see this approaching fog and forces you to let to farm to get out that path. for people who is not alert, it means death
You took my 2 Ideas and made it to something more cool. :D
._.
Is true, sorry Sulli[WOTRS]
^.^!
This will be legit when someone who uses steam workshop makes it and Rust is compatible. I doubt the devs will make something like this but I'd enjoy it.
I think storms are still on the table for Facepunch, potentially strong enough to damage buildings or kill people caught in the open. I don't know if they'll ever have a roaming storm entity, that's a bit of a code stretch, but different biomes having different weather patterns is doable.
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