• AUS|JG Gaming|RP|OXIDE
    2 replies, posted
[B]~UNDER CONSTRUCTION~[/B] Server is up 24/7, but the owner is not on that much. The server is backed up before he leaves, so if anyone wants to fuck it up, then it'll just get rolled back. PM me for the rcon.login password if I'm not on when you join. [QUOTE][B]**The Back-story of the "New World Police Force"[/B] After the downfall of the government of the world, a community arised on this island. The previous govnor of the island sought to bring himself back to power, to hopefully re-enforce the rules and laws of the old world, and do as he pleases with this new power in this new world. The Governor re-instated the police in this land, forcing the people who had re-settled to do what the police want. They raided homes, stole from peaceful communities and razed entire settlements. As the land largely influenced by the NW-PF grows larger, the harder to control it becomes. So to help stop people leaving, the NW-PF put out a rumor and lie that the east of the island is too radioactive to go out to and anyone who dares to go out there will become wanted and be KoS as soon as they walk back into NW-PF territory. Rumors of a bandit town is going around and factions begining to build in the wastelands put the citizens on the edge, waiting to see what happens next...[/QUOTE] Manual join IP:27.50.72.166:29415 Server name: AUS|JG Gaming|OXIDE [URL="http://i1252.photobucket.com/albums/hh567/Darklight249/2_2_2clans.png"]Political Map (Shows borders of factions, wastelands etc.)[/URL] =PICTURES COMING SOON= Spawn Village: The place you spawn in. It has a general store (To be used. The shopkeeper may be a NPC or a player. I don't know) A police checkpoint (For people who register to become a police officer of the land) a pig farm ( Kill the pigs! ) and finally a sheriff office (Owner's private spawn.) Bandit central: Somewhere in the world, bandits, terrorists, raiders and fugitives live here, ready to fight against the forces of the New World Police Force (NW-PF) This town is where black market goods change hands, and weapons of mass destruction could become yours. Wastelands: West of the island are the wastelands. NW-PFs' influence does not stretch out here, and a giant wall of spikes shows it. But some say there are holes in the wall, ready for the people to take the land. NW-PF say that this land has too much radiation to live in, but people say different. Perhaps a new faction settlement could form here, or maybe it'll just become chaos. [QUOTE][B]Laws of NW-PF lands:[/B] -No guns larger than a hand-gun. You will be KoS or AoS on sight. -Camp out*/get back home before sundown. After sundown is Curfew until sunrise (The land becomes red and you can once again walk around) -Anyone found with police uniform or police weaponry will be questioned than killed if possible, otherwise KoS. -Any un-registered settlements are open to be raided by the NW-PF and will not be protected from crime. -Any threats to a officer will end up to being beaten by said officer. -All found leaving out of the "Wastelands" will be killed on sight. They may be too radioactive to come near a healthy human, and may even become a walker.[/QUOTE] [QUOTE][B]Laws of a Wasteland Faction:[/B] -None, try to band together and create one![/QUOTE] [QUOTE][B]Rules:[/B] Do not steal directly from faction HQs. All found doing this will be first killed, then kicked, then banned. Do not piss off/troll the server staff. Trust us, don't mess up. Do not RDM. (Random Death Match) Kick, then temp ban, then Perma Ban. Do not Meta Game. (Talk to someone over the internet who is with opposition for codes, plans and positions. People found meta-gaming will result with a temp ban. Repeat offenses will result in a perma ban) Do not distribute guns from faction HQs. All found doing so will be banned. If a faction has finally settled in the wastelands, do not raid any faction-claimed settlements and greif. You can go in and rob the town, but destroying anything but a metal door etc. will result in 2 warnings and a ban. Do not destroy ANYTHING in spawn town. We have a log plugin, so we can see if someone destroyed something. If a town is claimed by the NW-PF, the wasteland faction rules apply. Bandit town has spawn towns' rules. No disconnecting before death. Avoiding death like this will result in a temp ban. Do not make the land ugly as fuck. *Camps will have a campfire, sleeping bag at most. For animal protection, you can put a wooden foundation down, but remember to /remove it! All admins found giving out the rcon (F1) password will be banned on the spot.[/QUOTE] [QUOTE] [B]Cop application:[/B] In Game Name: Steam: Age: Country: How long have you played for?:[/QUOTE] [QUOTE][B]Admin application:[/B] In Game Name: Steam: Age: Country: How long have you played for?: E-mail (This is purely optional): Facebook (This is purely optional): How mature are you?: Do you know how the commands work?: Do you have any knowledge on administrating a game server?:[/QUOTE] [QUOTE][B]Faction application (Leader must apply): [/B] In game name: Steam: Age: Country How long have you played for?: E-mail (This is purely optional): Facebook (This is purely optional): Name of faction (This can be anything, weather it be a reference to Fallout or Borderlands. Note that anything to do with Assassins Creed or Saints Row is a big no-no.): Main base (HQ) Co-ords (/location): How big is your influence? This will show how much of the wastelands you own (I recommend you mark the area of control you have on the generic rust map, I need to know so I can place down the "zone"): What are your morals?: Back story (Example**):[/QUOTE] Builders can just come on and play. They will be given the rcon (F1) login, which will be changed when we're done and ready to play for real!
-Taken for use later-
~Bump~
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