So it has been about three weeks since we've had an update for Rust. Does anyone have any ideas on when the next one is coming? I'm pretty sure I know what will be in it. The new inventory UI, bone fragments, bone knives, bug fixes, and fixed resource spawning. Does anyone have any ideas what else will be coming to the next update?
[QUOTE=Mad Vargas;44260881]So it has been about three weeks since we've had an update for Rust. Does anyone have any ideas on when the next one is coming? I'm pretty sure I know what will be in it. The new inventory UI, bone fragments, bone knives, bug fixes, and fixed resource spawning. Does anyone have any ideas what else will be coming to the next update?[/QUOTE]
Not sure, there is a serious communication problem. They need a PR guy, we need to know whats going on. half the trello cards from January and feb arn't even started yet, you would think with the millions they've made, there would be quicker progress, NOPE! TIME TO MAKE SMALL STORAGE BOXES BETTER LOOKING!
They are busy making HL3. They will make more rust updates once they are done.
[QUOTE=Ceil;44261021]They are busy making HL3. They will make more rust updates once they are done.[/QUOTE]
Are we talking about the same development team?
[QUOTE=Mad Vargas;44261063]Are we talking about the same development team?[/QUOTE]
Not much difference, they make awesome stuff, at the rate of eons.
I guess new ui only and a couple bug/exploit fix.
This wednesday or friday
I was under the impression that they are planning to release farming......now where the hell did I read that post
[QUOTE=Dnos;44262560]I was under the impression that they are planning to release farming......now where the hell did I read that post[/QUOTE]
[QUOTE]Helk has started working on Farming. It’s what it sounds like. We need to explore a bunch of performance issues we may or may not have with the system – so this is taking longer than expected too.[/QUOTE]
[url]http://playrust.com/updateless-week/[/url]
Try the top post on the official homepage.
[QUOTE=Afrothundakat;44261011]Not sure, there is a serious communication problem. They need a PR guy, we need to know whats going on. half the trello cards from January and feb arn't even started yet, you would think with the millions they've made, there would be quicker progress, NOPE! TIME TO MAKE SMALL STORAGE BOXES BETTER LOOKING![/QUOTE]
100% agree. They are trying very hard to kill their golden goose. The massive amounts of people that flocked to this game will leave if communication and/or updates do not improve/increase frequency. Anecdotally, I think one just needs to look at the amount of populated servers now vs. in the past to see that this is already happening.
[QUOTE=Greedy_Pig;44262606]100% agree. They are trying very hard to kill their golden goose. The massive amounts of people that flocked to this game will leave if communication and/or updates do not improve/increase frequency. Anecdotally, I think one just needs to look at the amount of populated servers now vs. in the past to see that this is already happening.[/QUOTE]
Not a huge problem, it wasn't expected to be this popular so early. In fact, it's probably for the best if the hype did down a bit and people check in again a month or two down the road.
[QUOTE=Greedy_Pig;44262606]100% agree. They are trying very hard to kill their golden goose. The massive amounts of people that flocked to this game will leave if communication and/or updates do not improve/increase frequency.[/QUOTE]
People were saying this before the game even hit Steam.
It's sold over a million copies since. That's over a million licences that'll remain on Steam accounts for the life of the account. When the game actually launches, many of them will be back.
[QUOTE=elixwhitetail;44262656]People were saying this before the game even hit Steam.
It's sold over a million copies since. That's over a million licences that'll remain on Steam accounts for the life of the account. When the game actually launches, many of them will be back.[/QUOTE]
Right -- and they'll bring their friends then too. It'll keep growing, I'm with you.
[QUOTE=elixwhitetail;44262656]People were saying this before the game even hit Steam.
It's sold over a million copies since. That's over a million licences that'll remain on Steam accounts for the life of the account. When the game actually launches, many of them will be back.[/QUOTE]
I wouldn't put too much faith in your first mover's advantage. Competition will continue to grow in the genre and Facepunch might be left with cake on its face.
Thread closed soon (you can't criticize FP)
[highlight](User was banned for this post ("predicting moderation. put more effort into your posts." - postal))[/highlight]
I'm waiting for anti cheat, don't care about any updates until the cheaters are handled.
No matter what they add, the cheaters will ruin it, lol.
[QUOTE=Greedy_Pig;44263375]I wouldn't put too much faith in your first mover's advantage. Competition will continue to grow in the genre and Facepunch might be left with cake on its face.[/QUOTE]
Cake and something like 20 million bucks.
Either they are about to release a mega-update soon (new GUI and much more stuff) or they just don't care and take their time.Since the game *still* sells like mad(top 10 or 15 in Steam everyday since I bought it) so why not take a dayoff or two?
Money keeps rolling so they can relax and complete the game in 2 or 3 years.
That's alpha.
[QUOTE=Just_thanasis;44263541]Either they are about to release a mega-update soon (new GUI and much more stuff) or they just don't care and take their time.Since the game *still* sells like mad(top 10 or 15 in Steam everyday since I bought it) so why not take a dayoff or two?
Money keeps rolling so they can relax and complete the game in 2 or 3 years.
That's alpha.[/QUOTE]
You're right. Even if they wouldn't do shit for 5 weeks, whenever people "rage quit" and see a good update they will simply come back anyways.
But yeah we'll just have to see. Really wish they'd hire some more people..
Misleading thread icon and title.
Garry is on the GDC now and i don't think we should wait new update before 21st of March, 'cause it's the end day of the conference
I'm just worried about the lack of "planning". For example, Tom Butters made a new head model on the Trello, and after that work (Don't know how much time it take but I'm sure it's a lot of work) Garry just answered "Hmm, maybe we should do something you can customise".
It's a waste of time for him, they need to plan thing before working on them, they need to take some time in order to know who is working on what and etc...
[QUOTE=Afrothundakat;44261011]Not sure, there is a serious communication problem. They need a PR guy, we need to know whats going on. half the trello cards from January and feb arn't even started yet, you would think with the millions they've made, there would be quicker progress, NOPE! TIME TO MAKE SMALL STORAGE BOXES BETTER LOOKING![/QUOTE]
This is exactly what I said on another post and I got downvoted by 7-8 guys and you get upvoted by 7.
Big part of this community is totally idiot lol
[QUOTE=Da Stick;44263587]You're right. Even if they wouldn't do shit for 5 weeks, whenever people "rage quit" and see a good update they will simply come back anyways.
But yeah we'll just have to see. Really wish they'd hire some more people..[/QUOTE]
Sadly I fear that hiring more people won't help.What they need is a PLAN.Clearly defined,with timetables and stuff like that.They REALLY need this.They would rather hire a project manager or something like this after they finally decide what they want to do.
[QUOTE=Afrothundakat;44261011]Not sure, there is a serious communication problem. They need a PR guy, we need to know whats going on. half the trello cards from January and feb arn't even started yet, you would think with the millions they've made, there would be quicker progress, NOPE! TIME TO MAKE SMALL STORAGE BOXES BETTER LOOKING![/QUOTE]
I understand you man, I've been waiting for them to improve the hunting bow for months, all I want is the retrievable arrows!
Two weeks with no updates is pathetic.
Last week they at least told us there would be no update, but this week has come and gone and not even a word from he devs. Trello also has near no activity in days, what's going on?
[QUOTE=alex586;44263439]Thread closed soon ([B]you can't criticize FP[/B])[/QUOTE]
You're just saying that because your unnecessary thread got locked.
[IMG]http://i.imgur.com/gm0oEg0.png[/IMG]
That's the entire OP.
[QUOTE=MrTHC;44264557]Two weeks with no updates is pathetic.
Last week they at least told us there would be no update, but this week has come and gone and not even a word from he devs. Trello also has near no activity in days, what's going on?[/QUOTE]
I think the complete replacement of the engine, a crafting queue, an item editor and the concepts for automatically import the submitted content into the game while keeping the Rust look-and-feel are huge steps forward.
I remember when I had to make a 3D-Game for my bachelors degree and started by implementing everything code-based. Every item took hours to include. Then I invested days to change the import mechanics and reduced the item-import to minutes. Of course, they allready had a good engine, but the public item editor combined with a new engine for automatic imports would speed up the implementation of new content like bear traps or stone buildings enormously. I can guarantee it.
Of course I'm also impatient to see the whole new content, but if they rush it, they'll make mistakes. Mistakes that result in bugs. And then it's whining and complaining all over again.
[QUOTE=Schuh;44264602]but if they rush it, they'll make mistakes. Mistakes that result in bugs. And then it's whining and complaining all over again.[/QUOTE]
This.
It happened many times before. Games got published that are buggy as hell, left for the fans to patch and mod. Just because it had to be out fast.
Haste makes waste.
But yeah... some words about what's going on would be nice. It's interesting what's happening, at least.
If I would be garry, I wouldnt work on rust anymore, because I have earned my 20 millions :D lets go vacation!
[QUOTE=Schuh;44264602]I think the complete replacement of the engine, a crafting queue, an item editor and the concepts for automatically import the submitted content into the game while keeping the Rust look-and-feel are huge steps forward.
I remember when I had to make a 3D-Game for my bachelors degree and started by implementing everything code-based. Every item took hours to include. Then I invested days to change the import mechanics and reduced the item-import to minutes. Of course, they allready had a good engine, but the public item editor combined with a new engine for automatic imports would speed up the implementation of new content like bear traps or stone buildings enormously. I can guarantee it.
Of course I'm also impatient to see the whole new content, but if they rush it, they'll make mistakes. Mistakes that result in bugs. And then it's whining and complaining all over again.[/QUOTE]
That's cool, but a even a update saying there would be no update AGAIN this week, would still be better then just ignoring us.
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