Simple, post your thoughts for the current Proc Gen map system. Lets avoid talking about dungeons because there's already a thread for that
My thoughts:
- I love how bushes are only on the edges of forests now. Open fields actually feel open now with less ginormous foliage scattered across it.
- I also love the more open fields in general. Its good when the lands has SOME flat places for both building massive compounds and staging large battles, as well as providing contrast to all the hills.
- The offshore islands are great. I spawned on one, and it took me a good bit to realize I was on it because it was of decent size. Once I was forced to swim across to the major continent, I was able to enjoy some nice swimming effects. (Cant wait to dive for actual looting/exploring)
- Rock clusters in open fields are bit large now, IMO 3-4 less rocks would be ideal, and hopefully 5-10% smaller. I think rocks that are 10-15ft in height or diameter should be more rare.
[QUOTE][B]Imagine this field with 3-4 less large rocks and a few small/medium ones. Great for building or a battlefield.[/B].
[IMG]http://images.akamai.steamusercontent.com/ugc/579073732502914150/9644E2D36F5A366C0D3F8B522EA2EA3F2D85B555/[/IMG][/QUOTE]
Will post more thoughts as they come.
I'm excited to see this first hand. Now to find time to play....
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