• Update or restarting server = map reset
    9 replies, posted
Hey guys. Im having the problem that the map becomes resetted after restarting or updating the server. I have lost 80% of the community yet. I am using the experimental server version. How to fix that? My start.bat: [CODE]@echo off RustDedicated.exe -batchmode -autoupdate +server.hostname "tool experience | OXIDE COMING SOON" +server.port 28015 +server.identity "tooldev" +server.seed 6738 +rcon.password "**" +rcon.port "0"[/CODE] Thanks for your attention.
-load near the end of the bat... there is many posts on this now :P
Ow Ive tried it like that the last time. But my maps are still lost. :( But thank you.
From time to time after a build update, saves get incompatible.
Ok, that s*cks :(
and if you started the map without the -load the save file was overwritten once the server saved. you will see an error when the save file is no longer compatible.
Sorry, but -load doesnt fix anything. Next map gone -.- [CODE]@echo off RustDedicated.exe -batchmode -autoupdate +server.hostname "tool experience" +server.port 28015 +server.identity "tooldev" +server.seed 6738 +rcon.password "****" +rcon.port 28016 -load[/CODE]
Multiplay server by any chance? Kept having the same problem with them myself, every time we did a server restart, it reset everything.
toolchain Are you setting the working directory correctly? - i had this before when automating my server restart on crashes - then to find my server was saving files to my desktop
[QUOTE=UKRust;46222780]toolchain Are you setting the working directory correctly? - i had this before when automating my server restart on crashes - then to find my server was saving files to my desktop[/QUOTE] Im not sure if I understand you. :D Whats a "working directory"?
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