• Rust freezes after server loads
    1 replies, posted
My rust freezes after server loads. Unable to play. Please help My Direct X specs of computer. and Rust output log below ------------------ System Information ------------------ Time of this report: 3/29/2015, 20:45:32 Machine name: VIRUS-PC Operating System: Windows 7 Professional 64-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255) Language: English (Regional Setting: English) System Manufacturer: BIOSTAR Group System Model: H81MHV3 BIOS: BIOS Date: 01/23/14 16:29:27 Ver: 04.06.05 Processor: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz (4 CPUs), ~3.2GHz Memory: 8192MB RAM Available OS Memory: 8148MB RAM Page File: 2397MB used, 13895MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7600.16385 32bit Unicode -------------- Display Devices --------------- Card name: NVIDIA GeForce GTX 750 Ti Manufacturer: NVIDIA Chip type: GeForce GTX 750 Ti DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_1380&SUBSYS_31021462&REV_A2 Display Memory: 4022 MB Dedicated Memory: 1974 MB Shared Memory: 2048 MB Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: SMBX2331 Monitor Id: SAM076F Native Mode: 1920 x 1080(p) (60.000Hz) Output Type: HDMI Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um Driver File Version: 9.18.0013.3489 (English) Driver Version: 9.18.13.3489 DDI Version: 10.1 Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: 2/8/2014 20:34:51, 17715784 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: {D7B71E3E-50C0-11CF-737A-0F111FC2C435} Vendor ID: 0x10DE Device ID: 0x1380 SubSys ID: 0x31021462 Revision ID: 0x00A2 Driver Strong Name: oem7.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section093:9.18.13.3489:pci\ven_10de&dev_1380 Rank Of Driver: 00E02001 -------------------------------------------------------------- Rust Output Log Initialize engine version: 5.0.0p2 (b8242d3df8b0) GfxDevice: creating device client; threaded=0 Direct3D: Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.3489] Renderer: NVIDIA GeForce GTX 750 Ti Vendor: NVIDIA VRAM: 1974 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\ConvexHull.dll (this message is harmless) Loading C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\ConvexHull.dll into Unity Child Domain Platform assembly: C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless) Loading C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain Platform assembly: C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless) Loading C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain Platform assembly: C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\Ionic.Zip.Reduced.dll (this message is harmless) Loading C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\Ionic.Zip.Reduced.dll into Unity Child Domain Platform assembly: C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\LZ4n.dll (this message is harmless) Loading C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\LZ4n.dll into Unity Child Domain Platform assembly: C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\Behave.Unity.Assets.dll (this message is harmless) Loading C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\Behave.Unity.Assets.dll into Unity Child Domain Platform assembly: C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\Behave.Unity.Runtime.dll (this message is harmless) Loading C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\Behave.Unity.Runtime.dll into Unity Child Domain Platform assembly: C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\RustBuild.dll (this message is harmless) Loading C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\RustBuild.dll into Unity Child Domain Platform assembly: C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\DestMath.dll (this message is harmless) Loading C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\DestMath.dll into Unity Child Domain Platform assembly: C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless) Loading C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain Platform assembly: C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless) Loading C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain - Completed reload, in 0.179 seconds desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0 <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. Platform assembly: C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\steam installed 2\steamapps\common\Rust\RustClient_Data\Managed\System.dll (this message is harmless) [Steamworks.NET] DllCheck Test returned false, One or more of the Steamworks binaries seems to be the wrong version. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56) Fallback handler could not load library C:/steam installed 2/steamapps/common/Rust/RustClient_Data/Mono/.\C:/steam installed 2/steamapps/common/Rust/RustClient_Data/Plugins/CSteamworks.dll Fallback handler could not load library C:/steam installed 2/steamapps/common/Rust/RustClient_Data/Mono/.\C:/steam installed 2/steamapps/common/Rust/RustClient_Data/Plugins/CS
Just found solution on comments: "to fix the crash on join all you need to do before chosing a sertver is press F1 then type into the conslole infront of you: terrain.pvt false"
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