• SAW 2349014 "Lets play a game" in Rust.
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I came up with this idea after participating in [URL="http://facepunch.com/showthread.php?t=1473812&p=48101085#post48101085"]THIS[/URL] thread. [B]Let's do a little contest.[/B] This is the art of beeing cruel to people in the most creative way. You have to trap people inside a structure, by placing a sleepingbag for them. For example, by placing a sleepingbag for them in a 1x1 room without an exit or with a keylock but only wrong keys or with one correct key but a deep shaft after the door[I] (wich they'd have to jump down, with no chance to survive).[/I] [U]The Rules:[/U] - Trapping has to start with a sleepingbag. - It's not about killing people by instant after spawning, so a single barricate over a sleepingbag doesn't fit. Evaluation of the winner is done by communitys voting. - You can set this up on creative-servers to produce screenshots or videos, but it must keep realistic manner. Now one would build 2000 rooms with different codelocks and armor([I]aside to this, there's no fun, due kill/kill).[/I] [U]Bonus quest:[/U] - Let them solve a riddle. - Place the sleeping bag in a way, that they cant reach it after spawning, so no way to break it down.[I] (If this is even possible)[/I] [U]Creativity tip:[/U] -People can escape by kill/kill. How do you bring them to NOT do so? - You are allowed to break the rules , but only if it makes the whole scenario more cruel. [B]LET THE GAMES BEGIN![/B]
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