• Just an Idea
    6 replies, posted
I've been playing [B]Rust[/B] for [I]quite[/I] a [I]while[/I] now (since Legacy) and I [I]love[/I] the game however, there are some things I [I]would[/I] like to see: [B][U]#1. Sand[/U][/B] I mean as an item. Maybe you could get it from a quarry? [B][U]#2. Glass/Bullet Proof Glass[/U][/B] For windows, crafting and maybe for that truck I saw in one of the devblogs [B][U]#3. Spy Glass/Telescope[/U][/B] To see if someone's coming up to you base/To see if there's anyone in a base from far away [B][U]#4. Generator[/U][/B] To power the Quarry/Pump Jacks or Lamps [B][U]#5. Electrical Lamp[/U][/B] For lighting (duh) I'm [I]not[/I] saying I'm going to stop playing the game if this doesn't get added or anything, I'm just saying it'd be [I]nice[/I] to have it.
glass would be useful. sand should be easy enough to obtain, especially if you made it silica nodes in the desert. generator has concept art on trello, and there have been discussions about electricity.
#4 and #5 already have models, they will be in the game when the electrical update hits. [editline]25th July 2015[/editline] [URL="http://imgur.com/a/ciO45"]http://imgur.com/a/ciO45[/URL] Some pictures
[QUOTE=Malexion;48291357]#4 and #5 already have models, they will be in the game when the electrical update hits. [editline]25th July 2015[/editline] [URL="http://imgur.com/a/ciO45"]http://imgur.com/a/ciO45[/URL] Some pictures[/QUOTE] Thanks =) I must have missed that devblog
[QUOTE=mrknifey;48291231]glass would be useful. sand should be easy enough to obtain, especially if you made it silica nodes in the desert. generator has concept art on trello, and there have been discussions about electricity.[/QUOTE] Glass should be breakable though.
[QUOTE=KKram16;48295151]Glass should be breakable though.[/QUOTE] Yeah, but bullet proof glass can break, It's just very hard. You'd need an explosive or a rocket or something.
[QUOTE=jacobeman5872;48295144]Thanks =) I must have missed that devblog[/QUOTE] The generator was sneaked in on a hyperlink in a devblog forever ago, bet most people missed it.
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