When "blueprints don't wipe", is that an automatic function or manual?
7 replies, posted
I understand that some patches may force blueprints to wipe, while some allow blueprints to remain.
When it is not necessary for blueprints to wipe, are they automatically preserved when my game server provider wipes the server and applies the update? Or do I still need to manually backup and restore blueprints and player data when the world is wiped?
Sorry if this has been asked before but I could not find a solid answer and I want to be sure there is no action necessary on my part to preserve blueprints on any particular update.
Well, when the server is wiped and updated, you can just connect to it, there shouldnt be anything to do - other than perhaps checking for plugin updates if needed (if you run Rust Experimental) and there may be database stuff to keep in mind there.
If there is a BP wipe, we will be notified in the devblog.
So I guess my question is if there ISNT a blueprint wipe, and just the server/world wipes, the blueprints will automatically remain with no action necessary for server owners?
In other words if I do absolutely NOTHING during the server wipe, the blueprints will still all be there even after the server wipes? Unless told otherwise.
Blueprints and server world data are saved in completely different places in servers..
If it's just a normal wipe and not a forced bp wipe, you would simply delete the server/"provider"/save/procedural_map159xxxxxx294 folder and it will wipe the server (buildings, players and anything placed in the world.
Blueprints remain completely intact as they are saved in a completely different location. If I remember correctly it's something like server/"provider"/userdatabase.lua or something similar. Deleting that file will wipe blueprints.
[QUOTE=Hahapingazzz;49465993]Blueprints and server world data are saved in completely different places in servers..
If it's just a normal wipe and not a forced bp wipe, you would simply delete the server/"provider"/save/procedural_map159xxxxxx294 folder and it will wipe the server (buildings, players and anything placed in the world.
Blueprints remain completely intact as they are saved in a completely different location. If I remember correctly it's something like server/"provider"/userdatabase.lua or something similar. Deleting that file will wipe blueprints.[/QUOTE]
Close.
\server\server.identity\UserPersistence.db
[QUOTE=NilsMcTip;49466679]Close.
\server\server.identity\UserPersistence.db[/QUOTE]
That's the one!
My host doesn't seem to wanna let me save a copy of that file via FTP. Like it's blocked or something.
If I do absolutely nothing after an automated wipe, will all my players still have their blueprints?
ie...when Rust servers all wipe on the first thursday of each month (at least thats my understanding), if I do nothing, will the blueprints still be preserved? Or does that file always need to be manually backed up and restored after a wipe.
[editline]6th January 2016[/editline]
[QUOTE=Hahapingazzz;49466793]That's the one![/QUOTE]
Also do you know if the UserPersistence.db file contains player INVENTORY data? I would not want to restore this file to find that players also spawn back into a fresh map with bags full of items. I would only want blueprints restored.
Yes that file will stay and they will still have there blueprints no backup or anything needing to be done on your part, but no, they will not keep their inventorys. Inventorys are saved in the world data and will definitely be deleted.
If you mean literally do nothing but press update then start the server again that's fine, but I would delete the old save file and all the old logs as they clutter up your server.
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