Anyone else seeing animals 'no-clip' (or go through) walls?
I checked the Rust forums and didn't see anyone else posting about this so sorry if dup.
I've seen a horse and later a bear that I attacked that walked right through my walls and into my house/building. I just received feedback from some players on my server that while logged off the two of them were killed by wolves in their sleep. I suggested sleeping on the 2nd (or upper) floor, but it was suggested the animals (wolves and bears) would roam the entire house.
Let me know if you are seeing this, if this is an old issue not related to this weeks new build/patch, and if you know of any workarounds. (I'm wondering if High Wooden/Stone Walls will keep them out, i.e. do they only pass through house walls)
Thanks!
IISgraveyard
This is and has been a issue ever since the merger to the unity
[QUOTE=lordrushx1;49493477]This is and has been a issue ever since the merger to the unity[/QUOTE]
Thanks for confirming. (Please vote). Another player also just confirmed he's seen this since he started playing.
Any known workarounds?
We have a problem with bears spawning right infront of us (deer and chickens too) and then killing us, even inside our base.
Yea it was like my teddy bear suddenly grew up while I was sleeping. Might be Annie's Tibbers.
[url]http://puu.sh/mqfOE/81731f6483.jpg[/url]
I was killed by a bear in my house last night. Doors locked, no windows.
I started playing Rust about a year ago now, and this has been a problem ever since that has never been addressed.
As a result, I NEVER build a 1 floor base, and my first floor is never really used. And I never log off on the ground floor of my base.
I've never had an issue with animals clipping through my house, except for legacy....until the last update. Sure, they've always clipped through rocks but I've never noticed them clipping through houses. A few days ago was the first time I was killed by an animal in my sleep. Then, later that day I was killed by a bear while awake in my house.
I'm guessing something with the latest update made things worse. Animals were always bad, but now the rock running seems worse.
As a Unity programmer, the only thing which comes to mind is the colliders(or OnCollisionEnter). Players can't clip through walls, at ALL, whereas predators and prey both can with fair frequency. The colliders are definitely set right for players, but I'm not sure what the difference is with animals.
I have seen this problem before, specifically using OnCollisionEnter. Because of the way Unity calls OnCollisionEnter, sometimes it will not be called despite a collision. I'm fairly sure that collisions must be detected both serverside and clientside, at least with players. I'm not 100% sure as to why this is, I suspect it is because of how things are called on a frame by frame basis. Given that animals have a lesser clientside presence than players themselves, OnCollisionEnter not being called will result in animals clipping through the walls.
The only solution I've found is defensiveness around OnCollision. Since OnCollisionEnter is not reliable, I generally go with using OnCollisionStay and implementing my own first call detection. It's messy and heavy but it's better than never detecting the collision.
[QUOTE=larsd;49506302]I was killed by a bear in my house last night. Doors locked, no windows.[/QUOTE]
but you got better?
[QUOTE=larsd;49506302]I was killed by a bear in my house last night. Doors locked, no windows.[/QUOTE]
Don't log off or go AFK on the ground floor and the problem of being killed by clipping animals is solved.
Shouldn't have to be this way, but it is what it is. The workaround is rather simple, really.
[QUOTE=Crunchmeister;49508097]Don't log off or go AFK on the ground floor and the problem of being killed by clipping animals is solved.
Shouldn't have to be this way, but it is what it is. The workaround is rather simple, really.[/QUOTE]
Of course it's simple to avoid it, but it's a terrible bug that needs to be fixed. I have never experienced animals inside my house before this latest patch.
[video]https://youtu.be/KxgLKzbrLes[/video]
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