• Mesh Error
    1 replies, posted
[QUOTE]Mesh.vertices is too large. A mesh may not have more than 65000 vertices. Mesh.normals is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array. Failed setting triangles. Some indices are referencing out of bounds vertices. IndexCount: 150210, VertexCount: 0[/QUOTE] I just did a server restart and got this message for the first time. Any idea on what caused it? I don't even know what affect it had yet...
[video]https://youtu.be/QjuLg3FxwvY[/video] that the reason
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