Allow high stone walls to be destroyed with hammer again, please
11 replies, posted
I write this as I am forced to blow up a misplaced high stone wall with c4. It was possible to destroy these walls within 10 minutes of placement in the past, can we please bring this back? These walls are very hard to place accurately.
NO.... JUST NO
but i have to say
I cannot understand why the option to remove is not there for a couple of mins after you hace placed them like the normal building allowances let you do
At least from an admin perspective, allow us to remove stone walls to stop idiots from walling off the dungeons / radtowns. Right now I have to spawn in 1000+ C4 to clear them out.
Aren't there admin options to remove stuff?
[QUOTE=jumonjii;50329518]Aren't there admin options to remove stuff?[/QUOTE]
Usually, yes. High Exterior Walls and gates (along with most deployables) can't be removed by the hammer.
I thought admin had their own remove option of some form.
[QUOTE=jumonjii;50329532]I thought admin had their own remove option of some form.[/QUOTE]
We do. Our hammer can remove much more than a regular user's.
All I'm asking for is the ability to destroy a high stone wall as a normal user with building privs in the regular ten minute time period, just like it used to be. I don't see why anyone would see this as controversial.
At a guess, I think the Devs removed it because walls were a special case placeable object that was destructible with the hammer, and it wasn't tidy in the code. But tidy or not, a badly placed stone wall can wreck your whole building, and if you don't have the c4 to destroy it, you are screwed.
Bring the feature back!
[QUOTE=Maximum Over;50329607]We do. Our hammer can remove much more than a regular user's.[/QUOTE]
There is another remove tool for admin since devblog 94, it's ent kill. You can bind it to a key by doing: bind x "ent kill"
[url]https://playrust.com/devblog-94/[/url]
[QUOTE=trustinrocks;50330750]There is another remove tool for admin since devblog 94, it's ent kill. You can bind it to a key by doing: bind x "ent kill"
[url]https://playrust.com/devblog-94/[/url][/QUOTE]
That's probably what I was thinking about.
[QUOTE=Maximum Over;50329521]Usually, yes. High Exterior Walls and gates (along with most deployables) can't be removed by the hammer.[/QUOTE]
ent kill in console
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