Hi my names Shane
I own a jailbreak server and have been owning many jailbreak servers for the past couple of years.
This is a known bug within the Jailbreak gamemode and I think its about time I ask someone so we can
actually get it fixed. I have made partnership with other Jailbreak servers as well and we all receive the same
error.
Please help!
Gamemode made by Chessnut
Jailbreak is weird, dead players aren't technically dead - check the files for something like ply:IsActive() or anything that would indiciate it
hmm ok thx
[editline]15th January 2015[/editline]
I just searched it all and nah ply:IsActive() is not in any file what so ever
bumb
Bob_Dylan.
If the PlayerDeath hook gets overwrited probably by the gamemode this could happen.
( I don't investigate in jailbreak enough to say, its the cause but it could )
There isn't a fix for that then.
Try adding on the ITEM:Equip(ply) function a check for that.
This will work if it isnt the gamemodes fault. :D
Works for TTT also.
[lua]
function ITEM:OnEquip(ply, modifications)
if ply:IsPlayer() and ply:Alive() then
ply.Trail1 = util.SpriteTrail(ply, 0, modifications.color, false, 15, 1, 4, 0.125, self.Material)
end
end
[/lua]
ok thanks I will take a look
[editline]17th January 2015[/editline]
nah doesnt work no one can see the trail but me now
It just checks if the player is alive and a player.
What hooks does Jailbreak use?
tbh I don't know I havnt learn lua yet but it's on my list
You don't need any knownledge to say me the Jailbreak hooks, just look in a wiki or something.
Does it override the PlayerDeath Hook?
1 question: Did you use for all youre trails this code?
[lua]
function ITEM:OnEquip(ply, modifications)
if ply:IsPlayer() and ply:Alive() then
ply.Trail1 = util.SpriteTrail(ply, 0, modifications.color, false, 15, 1, 4, 0.125, self.Material)
end
end
[/lua]
(Trail1 is a placeholder for a name of a trail)
I used it for the 1 I was testing to see if it worked
Test again.
You said noone can see the trail without you.
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