• Server Gamemode Constantly *Force* Changing
    3 replies, posted
I'm running a server and every 30-60 minutes the gamemode will automatically change to sandbox. I'm running the HL2:RP Gamemode made by OpenAura, when it changes I went back in my console and found this before it changes: [hIO] Unloaded And whenever I load the gamemode it says this: [hIO] Initialized If there's anyway to prevent this "[hIO]" from unloading I'd be very pleased if anyone can tell me how to disable that so I don't have to constantly be changing it back and loosing all of my players.
I believe those messages are related to a module that OpenAura uses, are you using a mod (perhaps an admin mod?) that rotates gamemodes?
Not that I'm aware of, I haven't installed any admin mods and the only one I know of is the one already built into HL2:RP. (aurawatch)
Sorry I haven't gotten back so recently. I did some digging in my files and found this under my openaura base file in the init.lua: require("hio"); fileio = hIO; That's so far the closest thing I can find relating to [hIo] unloading the gamemode on occasion. EDIT: Registering gamemode 'Sandbox' derived from 'base' Registering gamemode 'openaura' derived from 'base' Registering gamemode 'hl2rp' derived from 'openaura' Just a thought, but there's 2 "base" gamemodes, maybe they're both fighting over to be dominate and it keeps on ruling out the openaura gamemode and switching back to sandbox.
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