[url]http://dumps.garrysmod.com/?view=2879304800[/url]
Still dont know why my server blows up regularly.. :(
Looks like it corrupted itself so badly it couldn't get a proper stack trace - which is annoying, since usually that provides some clues to the problem.
What's addons\daf\bin\dosattackfix.dll? I've never seen that addon before.
[QUOTE=immibis;31819573]Looks like it corrupted itself so badly it couldn't get a proper stack trace - which is annoying, since usually that provides some clues to the problem.
What's addons\daf\bin\dosattackfix.dll? I've never seen that addon before.[/QUOTE]
[url]http://www.sourceop.com/modules.php?name=Downloads&d_op=viewdownload&cid=9[/url]
What gamemode/addons are you running?
[QUOTE=RoFLWaFFLEZZ;31819614]What gamemode/addons are you running?[/QUOTE]
TTT
[img]http://imageflock.com/img/1313734549.png[/img]
anyone?
[url]http://dumps.garrysmod.com/?view=570255227&refresh=1[/url]
[editline]21st August 2011[/editline]
again.
[url]http://dumps.garrysmod.com/?view=2946732926&refresh=3[/url]
Those are different crashes. The second one is the "ED_Alloc: no free edicts" error, which usually happens when you have too many entities in the game - the limit is something like 4096.
The first one probably has the same cause as the one in the OP, and whatever's making your server crash like that isn't leaving anything useful in the dump files.
You could try removing all non-essential addons, and then bring them back one at a time, to see if it's an addon problem.
[QUOTE=immibis;31855776]Those are different crashes. The second one is the "ED_Alloc: no free edicts" error, which usually happens when you have too many entities in the game - the limit is something like 4096.
The first one probably has the same cause as the one in the OP, and whatever's making your server crash like that isn't leaving anything useful in the dump files.
You could try removing all non-essential addons, and then bring them back one at a time, to see if it's an addon problem.[/QUOTE]
Thanks for reply. Then i need to try that :D
The crash is in one of the dlls. I'd remove DAF.
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