• PERP NPC Positions
    2 replies, posted
I've recently set up a GMod PERP server, and everything seems to be working somewhat well, but there's a major problem. On the map RP_EvoCity_v2d, none of the NPC, fire hydrants, or other interact-able entities are in their correct positions. Instead, they're in strange places throughout the map. I noticed in one of the gamemode files that there was a position vector for each one, but obviously it must be way off for each one. What do I do?
That's most likely because, PERP is mainly designed for rp_evocity_v33x. They're most likely positioned for that map
[QUOTE=Jongunner;39781455]That's most likely because, PERP is mainly designed for rp_evocity_v33x. They're most likely positioned for that map[/QUOTE] You mean the most current version of PERP, right? Because other versions used maps like RP_EvoCity_v2d and the likes. But thanks for the help, I'll try it out.
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