• Detecting if the player has a certain weapon
    1 replies, posted
*I mean't to put a help tag but apparently it didn't check the box* So I am trying to do an E2 where if I aim at something and press left-click it's mass will change to 50000, and when I right-click mass = 1, but this should only happen if I am holding gravity gun. #FIGURED IT OUT# Code below.
I figured it out, for anyone who wants to know my code now looks like this. [CODE] @name MegaPowerGravitygun interval(1) O = owner() AimEntity = owner():aimEntity() WeaponHeld = toString(O:weapon()) if ( WeaponHeld == "Weapon [32]" ) { if ( O:keyAttack2() ) { AimEntity:setMass(1) } } if ( WeaponHeld == "Weapon [32]" ) { if ( O:keyAttack1() ) { AimEntity:setMass(50000) } } [/CODE]
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