Cant seem to get around this error!
for k, v in pairs(player.GetAll()) do
mytime = v:TimeConnected()
end
Works the first time then the second time it is ran I get this error
[ERROR] lua/autorun/test.lua:27: attempt to call method 'TimeConnected' (a nil value)
It's serverside only.
Are you running it clientside? [url=http://gmodwiki.net/Lua/Classes/Player/TimeConnected]It looks like a serverside method[/url].
[B]Edit:[/B]
Ninja'd
Yea, its getting ran server side.
[editline]5th March 2013[/editline]
[QUOTE=Map in a box;39802701]It's serverside only.[/QUOTE]
I know that.
Show us your full code.
function checkalltimes()
for k, v in pairs(player.GetAll()) do
mytime = v:TimeConnected()
print("This <<< " .. mytime)
if tonumber(mytime) > tonumber("59") then
times[v:UniqueID()]= mytime + math.floor("3600")
elseif tonumber(mytime) > tonumber(times[v:UniqueID()]) then
print("Negative")
end
end
end
I uh..
Why are you wrapping every number in quotes?
[lua]
function checkalltimes()
for k,v in pairs(player.GetAll()) do
times[v:UniqueId()]=v:TimeConnected()
end
end
[/lua]
I don't know why you'd want to do this, but that's a much more simple way to do it.
[QUOTE=Map in a box;39802903]I uh..
Why are you wrapping every number in quotes?
[lua]
function checkalltimes()
for k,v in pairs(player.GetAll()) do
times[v:UniqueId()]=v:TimeConnected()
end
end
[/lua]
I don't know why you'd want to do this, but that's a much more simple way to do it.[/QUOTE]
In what way is that different than what I had?
:facepalm:
What you were doing does nothing.
Why not just stick to using :TimeConnected instead of storing it in a variable?
[QUOTE=Map in a box;39802997]What you were doing does nothing.
Why not just stick to using :TimeConnected instead of storing it in a variable?[/QUOTE]
How does it do nothing?
mytime = v:TimeConnected() <--- Sets the var to the connected time
print("This <<< " .. mytime)
if tonumber(mytime) > tonumber("59") then <---- checks if the var is grater than 59
How does that do nothing?
What would you do for it
First you should just use mytime>59
Secondly, times[v:UniqueID()]= mytime + math.floor("3600") would just set times[blah] to your time connected + 3600(you should also just use 3600, not math.floor(3600))
Why are you doing this? There's bound to be a better way than what you want.
[QUOTE=Map in a box;39803064]First you should just use mytime>59
Secondly, times[v:UniqueID()]= mytime + math.floor("3600") would just set times[blah] to your time connected + 3600(you should also just use 3600, not math.floor(3600))
Why are you doing this? There's bound to be a better way than what you want.[/QUOTE]
Just need a command to run on on each player that is on the server for X time intervals.
Like hour 1 it runs print("You were on the server for one hour"). Then the second hour its like print("blah blah blah") then third its like ("feruiwdf") etc....
Basically : You are on server for X time Y happens.
I still need help.
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