• Body Group Gmod
    1 replies, posted
Fixed
you said you set it to 1? player_manager.AddValidHands( "Aiden Pearce", "models/player/aiden_pearce_hands.mdl", [b]0[/b], "00000000" ) I see a 0 there [editline]31st January 2015[/editline] i always used ent:SetBodygroup( 1,0 ) to set the 1st bodygroup to 0 (1st bodygroup is actually the second, bodygroups start at 0)
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