If you're using sandbox and just want to disable vehicles, place this in a Lua file in /lua/autorun/server:
[lua]hook.Add("PlayerSpawnVehicle", "DisableVehicles", function()
return false
end
)[/lua]
@LuaMilkShake
Thanks.
Done.
Please.
Lock.
Oh, I didn't even think of the proper way to do it, which would be using sbox_maxvehicles 0.
[QUOTE=LuaMilkshake;33050549]Oh, I didn't even think of the proper way to do it, which would be using sbox_maxvehicles 0.[/QUOTE]
If you do it through lua, you could unrestrict it to admins.
Just something to think about.
[QUOTE=LuaMilkshake;33031570]If you're using sandbox and just want to disable vehicles, place this in a Lua file in /lua/autorun/server:
[lua]hook.Add("PlayerSpawnVehicle", "DisableVehicles", function()
return false
end
)[/lua][/QUOTE]
This would restrict all vehicles. Not only jeeps.
Use this instead:
[lua]hook.Add("PlayerSpawnVehicle", "RestrictJeeps", function(ply, model, name)
if name == "Jeep" then return false end
return true
end)[/lua]
or change line 2 of pennelord's to
[lua]
if name == "Jeep" and not ply:IsAdmin() then return false end
[/lua]
and then admins could spawn jeeps but no one else could
[QUOTE=pennerlord;33069152]This would restrict all vehicles. Not only jeeps.
Use this instead:
[lua]hook.Add("PlayerSpawnVehicle", "RestrictJeeps", function(ply, model, name)
if name == "Jeep" then return false end
return true
end)[/lua][/QUOTE]
I said in my post that it would disable all vehicles.
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