Cant't get this hook (function) working
[CODE]hook.Add( "TTTPrepareRound", "Resetkill", function(ply)
if TTTPrepareRound
then ply:SetNWInt( 'KillNetInt', 0 )
end
end )
[/CODE]
The hook works fine, what is TTTPrepareRound in your if statement and is ply defined?
If not then look at this example code to help.
[code]
hook.Add("YourHook","UniqueName", function() --run code below when hook is called
for _, ply in pairs( player.GetAll() ) do --get all players and loop through them
ply:SetNWInt( 'kills', 0) --set each players networked int to 0
end
end)
[/code]
[QUOTE=lime150;47167194]Cant't get this hook (function) working
[CODE]hook.Add( "TTTPrepareRound", "Resetkill", function(ply)
if TTTPrepareRound
then ply:SetNWInt( 'KillNetInt', 0 )
end
end )
[/CODE][/QUOTE]
TTTPrepareRound doesn't provide a ply argument. And delete the if statement, it's useless.
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