A server I help maintain recently turned on SE due to people overusing radars and aimhacks, etc etc. Only, SE is blocking some scripts it shouldn't be. Such as the phx lua that adds the phx materials to the material tool. How do I fix this? I know SE back in the day, had a txt file loaded with all the scripts it would allow, but I heard this is no longer the case. Is there some way to properly detect and allow the lua the server has? I also hear that SE has some bugs now.. would going with an anti-cheat be a better option?
Just "send" the file to the client and include it somewhere, that should fix the problem.
There is - as in other games - no 100% safe solution.
[QUOTE=Ideal-Hosting;35033146]Just "send" the file to the client and include it somewhere, that should fix the problem.
There is - as in other games - no 100% safe solution.[/QUOTE]
Attempting to use AddCSLuaFile() to "send" the scripts. I hear that will tell SE to let them through. I'm hoping this will work from a single lua in addons/SEFix/lua/autorun/server. Will post my results in case it'll help anyone else.
As for the 100% safe solution, of course... I already knew there's no realistic way to stop all of them :v:. This is a build oriented server anyhow (somewhat), so it won't mess up gameplay too much if a few SE bypassers come by. Just aiming to slow them down and legit things up a bit.
Just stopped by to say "it worked". Took some debugging to find all the lua needed, but everything's working now. No missing PHX materials! If anyone else runs into problems with this, reply or PM me, I'll find it and reply eventually.
Alright, glad to hear we could solve it!
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