• Cant get jobs towork
    2 replies, posted
I dont know what im doing wrong with the job code, but im obviously doing something wrong. [CODE]TEAM_BLOODS = DarkRP.createJob("Bloods Member", { color = Color(255, 140, 0, 255), model = {"models/bloods/bloods_2.mdl", "models/bloods/bloods_3.mdl"}, description = [[You are now a member of the Bloods gang! Only leaders can declare war on the Crips!]], weapons = {"weapon_arc_atmcard", "m9k_uzi"}, command = "blood", max = 10, salary = 40, admin = 0, vote = false, hasLicense = false }) TEAM_CRIPS = DarkRP.createJob("Crips Members", { color = Color(255, 140, 0, 255), model = {"models/crips/crips_2.mdl", "models/crips/crips_1.mdl"}, description = [[Your now a member of the Crips gang! Only leaders can declare war on the Bloods!]], weapons = {"weapon_arc_atmcard", "m9k_uzi"}, command = "crips", max = 10, salary = 40, admin = 0, vote = false, hasLicense = false }) TEAM_CRIPSL = DarkRP.createJob("Crips Mob boss", { color = Color(255, 140, 0, 255), model = "models/crips/crips_3.mdl", description = [[You are the leader of the Crips! Your enemy are the Bloods! You can declare war or have peace with each other!]], weapons = {"weapon_arc_atmcard", "m9k_ak47", "m9k_uzi"}, command = "cripsl", max = 1, salary = 75, admin = 0, vote = false, hasLicense = false }) TEAM_BLOODSL = DarkRP.createJob("Bloods Mob boss", { color = Color(255, 140, 0, 255), model = "models/bloods/bloods_1.mdl", description = [[You are the leader of the Bloods! Your enemy are the Crips! You can declare war or have peace with each other!]], weapons = {"weapon_arc_atmcard", "m9k_ak47", "m9k_uzi"}, command = "bloodsl", max = 1, salary = 75, admin = 0, vote = false, hasLicense = false }) TEAM_MAYOR = DarkRP.createJob("President", { color = Color(255, 140, 0, 255), model = "models/gdub.mdl", description = [[You are the president of the country! You are the center of the government! Create laws and order cops to take care of any rebels!]], weapons = {"weapon_arc_atmcard", "m9k_deagle"}, command = "president", max = 1, salary = 500, admin = 0, vote = false, hasLicense = false, PlayerDeath = function(ply) if ply:Team() == TEAM_MAYOR or ply:Team() == TEAM_SS then ply:changeTeam( TEAM_CITIZEN, true ) for k,v in pairs( player.GetAll() ) do DarkRP.notify(v, 1, 4, "The President has been assassinated!") end end end, }) TEAM_POLICEC = DarkRP.createJob("Police Chief", { color = Color(255, 140, 0, 255), model = "models/thedolphni/swat.mdl", description = [[You are the Police Chief. Instruct your policemen to take care of crime in the city!]], weapons = {"weapon_arc_atmcard", "m9k_m92beretta", "m9k_m3", "arrest_stick", "unarrest_stick", "stunstick", "door_ram", "weaponchecker"}, command = "policechief", max = 1, salary = 65, admin = 0, vote = true, hasLicense = false }) TEAM_POLICE = DarkRP.createJob("Police Officer", { color = Color(255, 140, 0, 255), model = {"models/thedolphin/gasmask.mdl", "models/thedolphin/pig2.mdl", "models/thedolphin/riot.mdl", "models/thedolphin/urban.mdl"}, description = [[You are a police officer! Your job is to take down the criminals in the city!]], weapons = {"weapon_arc_atmcard", "m9k_m92beretta", "weapon_stungun", "arrest_stick", "unarrest_stick", "stunstick", "door_ram", "weaponchecker"}, command = "officer", max = 6, salary = 75, admin = 0, vote = false, hasLicense = false }) TEAM_ASSASSIN = DarkRP.createJob("Assassin", { color = Color(255, 140, 0, 255), model = "models/norpo/arkhamorigins/assassins/deathstroke_valvebiped.mdl", description = [[Your an Assassin! Kill your target to get more clients and show that your not a failure!]], weapons = {"weapon_arc_atmcard", "m9k_dragunov", "m9k_mp5sd"}, command = "assassin", max = 2, salary = 125, admin = 0, vote = false, hasLicense = false , customCheck = function(ply) return CLIENT or table.HasValue({"head-developer", "vip", "vip+", "community supporter", "respected", "donator", "Moderator", "admin", "superadmin","head-admin", "Co-Owner", "Owner"}, ply:GetUserGroup("usergroup")) end, CustomCheckFailMsg = "Sorry, this class is donator only! Go to the website to become a donator" , }) TEAM_HITMAN = DarkRP.createJob("Hitman", { color = Color(255, 140, 0, 255), model = "models/agent_47/agent_47.mdl", description = [[Your a Hitman! Kill your target to get more clients and show that your not a failure!]], weapons = {"weapon_arc_atmcard", "m9k_hk45"}, command = "hitman", max = 2, salary = 75, admin = 0, vote = false, hasLicense = false, }) TEAM_SS = DarkRP.createJob("Secret Service", { color = Color(255, 140, 0, 255), model = {"models/player/Suits/male_01_closed_coat_tie.mdl", "models/player/Suits/male_01_closed_coat_tie.mdl", "models/player/Suits/male_01_closed_tie.mdl", "models/player/Suits/male_01_open.mdl", "models/player/Suits/male_01_open_tie.mdl", "models/player/Suits/male_01_open_waistcoat.mdl", "models/player/Suits/male_01_shirt.mdl", "models/player/Suits/male_01_shirt_tie.mdl", "models/player/Suits/male_02_closed_coat_tie.mdl", "models/player/Suits/male_02_closed_tie.mdl", "models/player/Suits/male_02_open.mdl", "models/player/Suits/male_02_open_tie.mdl", "models/player/Suits/male_02_open_waistcoat.mdl", "models/player/Suits/male_02_shirt.mdl", "models/player/Suits/male_02_shirt_tie.mdl", "models/player/Suits/male_03_closed_coat_tie.mdl", "models/player/Suits/male_03_closed_tie.mdl", "models/player/Suits/male_03_open.mdl", "models/player/Suits/male_03_open_tie.mdl", "models/player/Suits/male_03_open_waistcoat.mdl", "models/player/Suits/male_03_shirt.mdl", "models/player/Suits/male_03_shirt_tie.mdl", "models/player/Suits/male_04_closed_coat_tie.mdl", "models/player/Suits/male_04_closed_tie.mdl", "models/player/Suits/male_04_open.mdl", "models/player/Suits/male_04_open_tie.mdl", "models/player/Suits/male_04_open_waistcoat.mdl", "models/player/Suits/male_04_shirt.mdl", "models/player/Suits/male_04_shirt_tie.mdl", "models/player/Suits/male_05_closed_coat_tie.mdl", "models/player/Suits/male_05_closed_tie.mdl", "models/player/Suits/male_05_open.mdl", "models/player/Suits/male_05_open_tie.mdl", "models/player/Suits/male_05_open_waistcoat.mdl", "models/player/Suits/male_05_shirt_tie.mdl", "models/player/Suits/male_06_closed_coat_tie.mdl", "models/player/Suits/male_06_closed_tie.mdl", "models/player/Suits/male_06_open.mdl", "models/player/Suits/male_06_open_tie.mdl", "models/player/Suits/male_06_open_waistcoat.mdl", "models/player/Suits/male_06_shirt.mdl", "models/player/Suits/male_06_shirt_tie.mdl", "models/player/Suits/male_07_closed_coat_tie.mdl", "models/player/Suits/male_07_closed_tie.mdl", "models/player/Suits/male_07_open.mdl", "models/player/Suits/male_07_open_tie.mdl", "models/player/Suits/male_07_open_waistcoat.mdl", "models/player/Suits/male_07_shirt.mdl", "models/player/Suits/male_07_shirt_tie.mdl", "models/player/Suits/male_08_closed_coat_tie.mdl", "models/player/Suits/male_08_closed_tie.mdl", "models/player/Suits/male_08_open.mdl", "models/player/Suits/male_08_open_tie.mdl", "models/player/Suits/male_08_open_waistcoat.mdl", "models/player/Suits/male_08_shirt.mdl", "models/player/Suits/male_08_shirt_tie.mdl", "models/player/Suits/male_09_closed_coat_tie.mdl", "models/player/Suits/male_09_closed_tie.mdl", "models/player/Suits/male_09_open.mdl", "models/player/Suits/male_09_open_tie.mdl", "models/player/Suits/male_09_open_waistcoat.mdl", "models/player/Suits/male_09_shirt.mdl", "models/player/Suits/male_09_shirt_tie.mdl"}, description = [[Guard the President at all costs! If he dies then you have failed him!]], weapons = {"weapon_arc_atmcard", "m9k_m3", "m9k_m92beretta", "m9k_mp5sd"}, command = "secretservice", max = 5, salary = 80, admin = 0, vote = false, hasLicense = false, }) TEAM_EMC = DarkRP.createJob("Emergency Medical Service", { color = Color(255, 140, 0, 255), model = "models/Kleiner.mdl", description = [[Heal people to
You need to add a category. :) e.g. add at the end [CODE]category = "Citizens"[/CODE] [url]http://wiki.darkrp.com/index.php/DarkRP:CustomJobFields[/url] [CODE]TEAM_THIEF = DarkRP.createJob("Thief", { color = Color(255, 140, 0, 255), model = "models/player/smith.mdl", description = [[Steal anything you want, you can mug, raid, and kidnap!]], weapons = {"weapon_arc_atmcard", "lockpick", "m9k_hk45" }, command = "thief", max = 10, salary = 45, admin = 0, vote = false, hasLicense = false, category = "Citizens" })[/CODE] You can find/add categories in darkrpmodification/lua/customthings/categories.lua Categories look like this if you want to make your own. [url]http://wiki.darkrp.com/index.php/DarkRP:Categories[/url] [CODE]DarkRP.createCategory{ name = "Citizens", -- The name of the category. categorises = "jobs", -- What it categorises. MUST be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo". startExpanded = true, -- Whether the category is expanded when you open the F4 menu. color = Color(0, 107, 0, 255), -- The color of the category header. canSee = function(ply) return true end, -- OPTIONAL: whether the player can see this category AND EVERYTHING IN IT. sortOrder = 1, -- OPTIONAL: With this you can decide where your category is. Low numbers to put it on top, high numbers to put it on the bottom. It's 100 by default. } DarkRP.createCategory{ name = "Civil Protection", -- The name of the category. categorises = "jobs", -- What it categorises. MUST be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo". startExpanded = true, -- Whether the category is expanded when you open the F4 menu. color = Color(0, 107, 0, 255), -- The color of the category header. canSee = function(ply) return true end, -- OPTIONAL: whether the player can see this category AND EVERYTHING IN IT. sortOrder = 2, -- OPTIONAL: With this you can decide where your category is. Low numbers to put it on top, high numbers to put it on the bottom. It's 100 by default. } DarkRP.createCategory{ name = "Mafia", -- The name of the category. categorises = "jobs", -- What it categorises. MUST be one of "jobs", "entities", "shipments", "weapons", "vehicles", "ammo". startExpanded = true, -- Whether the category is expanded when you open the F4 menu. color = Color(0, 107, 0, 255), -- The color of the category header. canSee = function(ply) return true end, -- OPTIONAL: whether the player can see this category AND EVERYTHING IN IT. sortOrder = 3, -- OPTIONAL: With this you can decide where your category is. Low numbers to put it on top, high numbers to put it on the bottom. It's 100 by default. }[/CODE] [editline]1st June 2015[/editline] Also as a side note for this job. [CODE]TEAM_SS = DarkRP.createJob("Secret Service", { color = Color(255, 140, 0, 255), model = {"models/player/Suits/male_01_closed_coat_tie.mdl", "models/player/Suits/male_01_closed_coat_tie.mdl", "models/player/Suits/male_01_closed_tie.mdl", "models/player/Suits/male_01_open.mdl", "models/player/Suits/male_01_open_tie.mdl", "models/player/Suits/male_01_open_waistcoat.mdl", "models/player/Suits/male_01_shirt.mdl", "models/player/Suits/male_01_shirt_tie.mdl", "models/player/Suits/male_02_closed_coat_tie.mdl", "models/player/Suits/male_02_closed_tie.mdl", "models/player/Suits/male_02_open.mdl", "models/player/Suits/male_02_open_tie.mdl", "models/player/Suits/male_02_open_waistcoat.mdl", "models/player/Suits/male_02_shirt.mdl", "models/player/Suits/male_02_shirt_tie.mdl", "models/player/Suits/male_03_closed_coat_tie.mdl", "models/player/Suits/male_03_closed_tie.mdl", "models/player/Suits/male_03_open.mdl", "models/player/Suits/male_03_open_tie.mdl", "models/player/Suits/male_03_open_waistcoat.mdl", "models/player/Suits/male_03_shirt.mdl", "models/player/Suits/male_03_shirt_tie.mdl", "models/player/Suits/male_04_closed_coat_tie.mdl", "models/player/Suits/male_04_closed_tie.mdl", "models/player/Suits/male_04_open.mdl", "models/player/Suits/male_04_open_tie.mdl", "models/player/Suits/male_04_open_waistcoat.mdl", "models/player/Suits/male_04_shirt.mdl", "models/player/Suits/male_04_shirt_tie.mdl", "models/player/Suits/male_05_closed_coat_tie.mdl", "models/player/Suits/male_05_closed_tie.mdl", "models/player/Suits/male_05_open.mdl", "models/player/Suits/male_05_open_tie.mdl", "models/player/Suits/male_05_open_waistcoat.mdl", "models/player/Suits/male_05_shirt_tie.mdl", "models/player/Suits/male_06_closed_coat_tie.mdl", "models/player/Suits/male_06_closed_tie.mdl", "models/player/Suits/male_06_open.mdl", "models/player/Suits/male_06_open_tie.mdl", "models/player/Suits/male_06_open_waistcoat.mdl", "models/player/Suits/male_06_shirt.mdl", "models/player/Suits/male_06_shirt_tie.mdl", "models/player/Suits/male_07_closed_coat_tie.mdl", "models/player/Suits/male_07_closed_tie.mdl", "models/player/Suits/male_07_open.mdl", "models/player/Suits/male_07_open_tie.mdl", "models/player/Suits/male_07_open_waistcoat.mdl", "models/player/Suits/male_07_shirt.mdl", "models/player/Suits/male_07_shirt_tie.mdl", "models/player/Suits/male_08_closed_coat_tie.mdl", "models/player/Suits/male_08_closed_tie.mdl", "models/player/Suits/male_08_open.mdl", "models/player/Suits/male_08_open_tie.mdl", "models/player/Suits/male_08_open_waistcoat.mdl", "models/player/Suits/male_08_shirt.mdl", "models/player/Suits/male_08_shirt_tie.mdl", "models/player/Suits/male_09_closed_coat_tie.mdl", "models/player/Suits/male_09_closed_tie.mdl", "models/player/Suits/male_09_open.mdl", "models/player/Suits/male_09_open_tie.mdl", "models/player/Suits/male_09_open_waistcoat.mdl", "models/player/Suits/male_09_shirt.mdl", "models/player/Suits/male_09_shirt_tie.mdl"}, description = [[Guard the President at all costs! If he dies then you have failed him!]], weapons = {"weapon_arc_atmcard", "m9k_m3", "m9k_m92beretta", "m9k_mp5sd"}, command = "secretservice", max = 5, salary = 80, admin = 0, vote = false, hasLicense = false, })[/CODE] There is really no need to use so many model variations on one class for instance I use models from that model pack for several classes.
Couldn't submaterials also be used to lower the amount of models?
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