Hey, and thanks for trying to help. Seriously.
We are running a DarkRP server that's been plagued with crash issues.
Initially the error we where crashing from was that of this thread; [URL]https://github.com/Facepunch/garrysmod-issues/issues/697#issuecomment-113937423[/URL].
RobotBoy quite quickly had a solution he'd thought would fix the issue; setting "sv_parallel_sendsnapshot" to "0".
He thinks this is because "[I]Yeah, I am pretty sure that's what happens. The player is supposed to be kicked with the reason "ERROR! Couldn't send snapshot.".[/I]" - Quote from RobotBoy.
After enabling this the server is still crashing just as much, with the new error:
[code]
ERROR! SendData reliabe data too big (153729)Dropped TragicChicken from server (ERROR! Couldn't send snapshot.)
Segmentation fault
[/code]
The old error being: ( For reference )
[code]
ERROR! SendData reliabe data too big (153349)[GM:CallWithArgs - !ThreadInMainThread] PlayerDisconnected
[GM:CallWithArgs - !ThreadInMainThread] PlayerDisconnected
[GM:CallWithArgs - !ThreadInMainThread] PlayerDisconnected
[/code]
Google really doesn't yield shit for searching string of either two errors.
I'm about to enable the debug switch to capture the debug.log.
If anyone could tell me the location of the Garry's mod crash dumps I seem to fail to find I'd also appreciate that.
[HR][/HR]
Specs:
[code]
Processor:
Intel Core i7-4790k
Memory:
8GB DDR3
Disk(s):
1 x 120GB SSD
Platform:
Ubuntu 14.04-64x
[/code]
Server mods that have been tested:
[URL="https://docs.google.com/document/d/1B8w7WkX_A2bg0BOTvhSrepP0wfXvX37AzrRbvJ-7jms/edit"]https://docs.google.com[/URL]
[B]We've also reinstalled the entire OS to rule out anything not inside the install.[/B]
Although I have my doubts Lua could be causing this.
One thing that has me thinking is that unpon launching the server normally on the dedi I used to get an error which upon trying to reproduce for this test doesn't seem to happen anymore.
To fix it I put this so in the launch dir [IMG]http://i.imgur.com/zpMk39O.png[/IMG]
[I]Any information about anything involved is greatly appreciated as this issue is quite literally bringing my community and the work put into it to its knees.[/I]
Feel free to add me on steam if you'd like to get involved and try and assist.
Thanks for reading!
Regards,
Snow
Bump
Bump
[editline]27th June 2015[/editline]
New error message:
[code]
ERROR! SendData reliabe data too big (189031)Dropped IdiotFromTheSouth from server (ERROR! Couldn't send snapshot.)
[/code]
What map are you on? The snapshot error usually occurs when the map loads entities too fast for the server to handle
[QUOTE=code_gs;48065264]What map are you on? The snapshot error usually occurs when the map loads entities too fast for the server to handle[/QUOTE]
rp_downtown_v4c_v2
This is a totally random guess but judging by -PlayerDisconnected have you disabled all of your addons that do something when a player disconnects? Are you maybe sending a massive massive amount of data between the client and server? Does your core your server run on maybe hot 100% and that causes shit to mess up?
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