How do i get my Models & Materials to function normally, with renaming the sub-directories?
5 replies, posted
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What pack are you using?
Please be patient also.
Don't give us hypothetical situations.
1:
You can't rename the materials/models/clutter directory without breaking the textures, because the models still use the textures from the old location - the ones that aren't there any more. Even though you've renamed the texture to materials/models/[NVRP]_Clutter/texture1.vmt, the model still tries to use materials/models/clutter/texture1.vmt, and it can't find it, so it uses the pink/black checkerboards instead.
2:
You have to pack them into a workshop addon for them to appear under the Addons model list. Unpacked folder addons won't show up.
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[QUOTE=Genephyx;40603760]1. is there a way to make it so it recognises the new location? if so, how?
2. When you say "Pack them into a workshop addon" Do you mean, make an actual addon via steam workshop creation process?[/QUOTE]
1: If there's a way, I'd imagine it involves decompiling and editing the model itself, and I don't know a thing about that. I don't see why it's necessary, though - what's wrong with having the materials at their old locations if they're all going to be organized into an addon anyway?
2: Yes.
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