Hey, so I have been having trouble trying to understand how "mounting" a game like CSS or TF2 to a Gmod Server works. I was wondering if anyone could provide some detailed steps?
I have a dedicated TTT, fast DL server, so I am not sure about what I need to do exactly. I have seen many tutorials of what to do using SteamCMD servers. :/
Thanks for all the help!
:]
there is a mount.cfg file have you set that up?
You must download the css/tf2/etc server to mount the content and all you will do is in your mount.cfg is point it to the cstrike (for example) in your css server download
[QUOTE=Judd;44453132]there is a mount.cfg file have you set that up?
You must download the css/tf2/etc server to mount the content and all you will do is in your mount.cfg is point it to the cstrike (for example) in your css server download[/QUOTE]
So, do I need to use SteamCMD to download the files into my computer, and then just transfer it into my dedicated server? Or is there any other way?
Thanks!
1. Download CS:S through Steam or SteamCMD.
2. Mount it using the mount.cfg.
[QUOTE=code_gs;44454588]1. Download CS:S through Steam or SteamCMD.
2. Mount it using the mount.cfg.[/QUOTE]
See, I don't understand what "mounting" exactly does. I have CS:S installed in my Steam client. Should I just transfer the folder from my own computer into the server? Or?
:/
Do you host on the same computer you play on?
InfamousMango, download Css files through steamcmd all you gotta do is set the directory! And after you 've downloaded the files, you open the mount.cfg and add
[QUOTE]// "cstrike" "C:\and\put\the\directory\you-set for the steamcmd"[/QUOTE]
CodingBeast is the way to go [video=youtube;qhKECWIejsM]http://www.youtube.com/watch?v=qhKECWIejsM[/video]
[QUOTE=Icejjfish;44455167]InfamousMango, download Css files through steamcmd all you gotta do is set the directory! And after you 've downloaded the files, you open the mount.cfg and add
CodingBeast is the way to go [video=youtube;qhKECWIejsM]http://www.youtube.com/watch?v=qhKECWIejsM[/video][/QUOTE]
Without the // obviously.
[QUOTE=code_gs;44455206]Without the // obviously.[/QUOTE]
Yeah
[QUOTE=Icejjfish;44455167]CodingBeast is the way to go [video=youtube;qhKECWIejsM]http://www.youtube.com/watch?v=qhKECWIejsM[/video][/QUOTE]
Why would you move the cstrike folder to the Garry's Mod folder? You can just leave it where it is and use the path relative to there.
[QUOTE=code_gs;44455236]Why would you move the cstrike folder to the Garry's Mod folder? You can just leave it where it is and use the path relative to there.[/QUOTE]
Both ways works fine.
[QUOTE=Icejjfish;44455320]Both ways works fine.[/QUOTE]
Just seems like extra work though, especially if there's a CSS update.
[QUOTE=code_gs;44455116]Do you host on the same computer you play on?[/QUOTE]
I do not host on the same computer I play on. That is why I am unsure what to do. I have a dedicated host.
[QUOTE=InfamousMango;44455377]I do not host on the same computer I play on. That is why I am unsure what to do. I have a dedicated host.[/QUOTE]
Just download it using SteamCMD on your dedicated host computer.
[QUOTE=code_gs;44456240]Just download it using SteamCMD on your dedicated host computer.[/QUOTE]
What do you mean? Like somewhere in my server's panel? :O
This is what my panel looks like:
[url]http://gyazo.com/11cb90d04fbf3e7ad8ac2f2b3cdfff50[/url]
Sorry about all the questions. I just don't get how to use SteamCMD for a dedicated server. Basically, I am putting a folder with all CS:S stuff somewhere in the server, then mounting that folder?
Yes. Just make sure that the folder is not in the garrysmod directory, but somewhere outside of it.
If all else fails, just make symbolic links to CSS from your gmod addons folder
[QUOTE=code_gs;44457605]Yes. Just make sure that the folder is not in the garrysmod directory, but somewhere outside of it.[/QUOTE]
So I downloaded CS:S using steamCMD and I am now putting the folder into my server-outisde of the "/garrysmod" folder. It is around 150 files. I checked up on it after like 4 hours, and it is at 107 files now...My internet speed doesn't suck [I]that[/I] much. Nothing I can do about this right? (Other than get better Internet ofcourse. But it usually does not take this long.)
@code_gs why disagree? Symlinking it works and it works more reliably than mounting
[QUOTE=BFG9000;44465611]@code_gs why disagree? Symlinking it works and it works more reliably than mounting[/QUOTE]
You should NEVER use legacy addons in place of mounting.
[QUOTE=code_gs;44465863]You should NEVER use legacy addons in place of mounting.[/QUOTE]
Uh, yes I should because mounting didn't work at all for me no matter which way I tried it and the legacy method works just as well even if it means an extra 10 seconds or so on startup
I'm saying that IF mounting works, then you shouldn't use legacy addons.
Well I was suggesting it as an alternate solution, so it seems our two ideas don't even conflict.
[QUOTE=code_gs;44457605]Yes. Just make sure that the folder is not in the garrysmod directory, but somewhere outside of it.[/QUOTE]
So I did exactly that. I uploaded the css folder into a directory outside my "garrysmod" folder on my dedicated server.
CSS location: /mc13.fadehost.com_27025/cstrike
Garrysmod location: /mc13.fadehost.com_27025/garrysmod
So, I edited the mount.cfg to look like this:
[code]
//
// Use this file to mount additional paths to the filesystem
// DO NOT add a slash to the end of the filename
//
"mountcfg"
{
"cstrike" "\mc13.fadehost.com_27025\cstrike"
// "tf" "C:\mytf2server\tf"
}
[/code]
Nothing seems to change. I still get "missing models" errors in the console and can walk through props and stuff in maps. Any ideas of what I am doing wrong?
Are you using Windows or Linux? Also, you should start from C:\ or /home/ unless your host specifies otherwise.
You could open a support ticket to ask your host to install it. Most hosts with TCAdmin have a "mod manager" including CSS and such
So it turns out the file path was a bit different. I had to use "/home/..." and now it seems to work!
Thanks so much guys!
When Gmod updates, or CS:S updates, would I have to reinstall the files through SteamCMD and put the new folder in place of the old one?
You have to "install" them again, in the same folder, and SteamCMD will see that it's already installed and check for the updated files.
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