Custom player models not leaving behind a body TTT
12 replies, posted
I'm helping my friend set up a server, and we've got custom player models on a pointshop, however if you use the models a body does not spawn for you when you die. Normal player models do leave behind a body however these ones do not and we would like to be able to use them. I've googled this problem for a couple of days now and have found no substantial help thus far. My question to you people is, is there anything i can do to spawn a body? It dosen't have to be a custom ragdoll that looks like the model, it can be the default, i would just like to know how to make it so that people can use the custom player models and still be able to be identified.
The model is missing from your game server
That it is not, the models were put onto the server manually, and you can use them if you want to, however the models do not leave behind a body when they die.
Let me reiterate, a player equips the player model, the player dies, the player disappears and no body is spawned in it's place for people to identify.
[QUOTE=dragon53535;44679414]That it is not, the models were put onto the server manually, and you can use them if you want to, however the models do not leave behind a body when they die.
Let me reiterate, a player equips the player model, the player dies, the player disappears and no body is spawned in it's place for people to identify.[/QUOTE]
The model is still missing from the game server, all other cases it's loaded from the client.
i guess i don't quite understand what you are meaning by what you are saying, the model is on the server, and can be bought from the pointshop we have and worn, but when you die with it on, you don't leave a body, i don't see how that leads you to believe the model is not on the server, so please explain your reasoning.
[QUOTE=dragon53535;44679698]i guess i don't quite understand what you are meaning by what you are saying, the model is on the server, and can be bought from the pointshop we have and worn, but when you die with it on, you don't leave a body, i don't see how that leads you to believe the model is not on the server, so please explain your reasoning.[/QUOTE]
When a player dies, their ragdoll is practically a prop (so-to-say), and since this prop isn't on the server, it cannot be displayed thus turning invisible.
When working from the pointshop and sorts, it's being loaded directly from the client, not using the server to display it.
Doublecheck that file and folder names match according to your item lua and your model location
How can I tell you say?
Not the first time I've dealt with this issue
[url]http://facepunch.com/showthread.php?t=1358989&highlight=Model[/url]
[url]http://facepunch.com/showthread.php?t=1342750&highlight=Model[/url]
Have you checked the console? If it's missing the model it should say so when you die.
Well the models are workshop addons, so would that be a potential problem? haven't tested the bodies for that error yet though.
[QUOTE=dragon53535;44685429]Well the models are workshop addons, so would that be a potential problem? haven't tested the bodies for that error yet though.[/QUOTE]
As long as you are using +host_workshop_collection and resource.AddWorkshop(), then no.
And how would we get around to adding those? Mind you i downloaded the same one from the workshop as well.
I read somewhere else about the second one, just putting it in a basic autorun file, but the other one?
The server is hosted by a paid service, is there a way to have it do so? or do they use a startup file to start the server normally?
I know how to do the second one, but the first says to do it to the file you use to startup the server, so i don't understand that part.
Your host should have a place to put startup parameters. If they don't, contact your host.
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