• DarkRP Spawned_shipment.lua
    1 replies, posted
i'v been playing with code under shared.lua and set self:NetworkVar("Entity", 1, "gunModel") to 0 but when i set it to 0 it respawns me to spawn. i dont want the hole gun hover over shipment thing [url]http://www.youtube.com/watch?v=buZWVh3Phsw&feature=youtu.be[/url] [CODE]ENT.Type = "anim" ENT.Base = "base_gmodentity" ENT.PrintName = "Shipment" ENT.Author = "philxyz" ENT.Spawnable = false ENT.AdminSpawnable = false function ENT:SetupDataTables() self:NetworkVar("Int",0,"contents") self:NetworkVar("Int",1,"count") self:NetworkVar("Float", 0, "gunspawn") self:NetworkVar("Entity", 0, "owning_ent") self:NetworkVar("Entity", 1, "gunModel") end[/CODE]
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