I got Gmod not too long ago, and it worked fine. Now, all of the sudden the textures are extremely astray and messed up.
Here is an example: [url]http://imgur.com/rJWea[/url]
When looking at the logs for Gmod, I noticed that it said this:
[QUOTE]Missing "c:\program files (x86)\steam\steamapps\source 2007 binaries 2.gcf" [-1]
Missing "c:\program files (x86)\steam\steamapps\counter-strike source binaries.gcf" [-1]
Missing "c:\program files (x86)\steam\steamapps\day of defeat source.gcf" [-1]
Missing "c:\program files (x86)\steam\steamapps\source 2007 binaries 2.gcf" [-1]
Missing "c:\program files (x86)\steam\steamapps\source 2007 binaries 2.gcf" [-1]
Missing "c:\program files (x86)\steam\steamapps\half-life 2 deathmatch.gcf" [-1]
Missing "c:\program files (x86)\steam\steamapps\half-life 2 game dialog.gcf" [-1]
Missing "c:\program files (x86)\steam\steamapps\source engine.gcf" [-1]
Missing "c:\program files (x86)\steam\steamapps\base source engine 2.gcf" [-1]
Missing "c:\program files (x86)\steam\steamapps\zeno clash models.gcf" [-1]
Missing "c:\program files (x86)\steam\steamapps\source 2007 binaries 2.gcf" [-1]
Missing "c:\program files (x86)\steam\steamapps\diprip_mod.gcf" [-1]
Missing "c:\program files (x86)\steam\steamapps\zps client.gcf" [-1]
Missing "c:\program files (x86)\steam\steamapps\pvkii content.gcf" [-1]
Missing "c:\program files (x86)\steam\steamapps\dystopia live content.gcf" [-1]
Missing "c:\program files (x86)\steam\steamapps\insurgencybase.gcf" [-1]
Missing "c:\program files (x86)\steam\steamapps\age of chivalry content.gcf" [-1]
Missing "c:\program files (x86)\steam\steamapps\left 4 dead binaries.ncf" [-1]
ShaderAPIDX8::CreateD3DTexture: Invalid color format!
ShaderAPIDX8::CreateD3DTexture: Invalid color format!
ShaderAPIDX8::CreateD3DTexture: Invalid color format!
ShaderAPIDX8::CreateD3DTexture: Invalid color format!
Initializing Awesomium..
Parent cvar in server.dll not allowed (lua_debugmode)
No Kinect SDK
Unknown command "cl_thirdperson"
Unknown command "hud_showemptyweaponslots"
Unknown command "sv_backspeed"
ShaderAPIDX8::CreateD3DTexture: Invalid color format!
ShaderAPIDX8::CreateD3DTexture: Invalid color format!
Couldn't include file 'entities\base_wire_entity\init.lua' (File not found) (@lua/entities/wac_hc_base/init.lua (line 3))
Couldn't include file 'entities\base_wire_entity\init.lua' (File not found) (@lua/entities/wac_seat_connector/init.lua (line 5))
Garry's Mod
sandbox
gm_flatgrass
1
76561198018136289
Attemped to precache unknown particle system "generic_smoke"!
Requesting 2 lua files from the server
Warning: WorldTwoTextureBlend found on a non-displacement surface (material: gm_construct/flatgrass). This wastes perf for no benefit.
clientside lua startup!
Requesting texture value from var "$dummyvar" which is not a texture value (material: NULL material)
failed to create shader
failed to create shader
Compact freed 843776 bytes
Redownloading all lightmaps
ERROR: failed to create vertex decl for vertex format 0x00051483! You'll probably see messed-up mesh rendering - to diagnose, build shaderapidx9.dll in debug.
Screenshot Requested
Screenshot Requested
--- Missing Vgui material vgui/logos/UI/spray
exec userconfig.cfg: file size larger than 1 MB!
Host_WriteConfiguration: Wrote cfg/config.cfg
exec userconfig.cfg: file size larger than 1 MB!
Host_WriteConfiguration: Wrote cfg/config.cfg
exec userconfig.cfg: file size larger than 1 MB!
Host_WriteConfiguration: Wrote cfg/config.cfg
exec userconfig.cfg: file size larger than 1 MB!
Host_WriteConfiguration: Wrote cfg/config.cfg
exec userconfig.cfg: file size larger than 1 MB!
Host_WriteConfiguration: Wrote cfg/config.cfg
ERROR: failed to create vertex decl for vertex format 0x00050403! You'll probably see messed-up mesh rendering - to diagnose, build shaderapidx9.dll in debug.
Requesting texture value from var "$basetexture" which is not a texture value (material: pp/copy)
[/QUOTE]
Can somebody please help me with this problem?
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