So every model on my server turns to an error client side. I have every file added with "resource.AddFile("")" and when I join the server it shows that it's sending me all the models but when I finally join the game, every custom model becomes an error.
I haven't identified for sure but I believe this is server side, not client side.
Please tell me if I am missing a step here:
1. I downloaded an addon (for example Slow SNP Pack 4)
2. I used a model in the pack just fine (but I had the addon save to my server and client)
3. I deleted the addon from my client and used
resource.AddFile("")
for every model, material, sound ect.
4. I join the server from my client without the addon, and it shows that it's downloading everything I added as a resource file
5. The model is a big fat error?
6. I seek help lol
Please help me, any help is appreciated! Thanks
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