• GMOD LAN "Retreiving server info" forever
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Soooo.... yeah specs: 4960k, 8gb, gtx780 This problem started a week ago. i did install new addons, which i now have disabled between last time working and now, still nothing. i start up a lan server ticking the lan box just like i used to. and it boots up fine for me, on the lan pc it goes 3/4 of "retrieving server info" way complete and stays like that for 3+ hours. (yes, i left it running for 3 hours) i used to be able to, i know its not port forwarding, my firewall is allowing it through. i don't know what to do the console on the lan pc says:Netchannel: unknown net message (58) from 192.168.1.8:27015 (sometimes 05) album: [url]https://imgur.com/a/DNne6[/url] things ive done: portforward lan/unlan check firewall i dont know what else to do. if you need any more information just ask. my console: [CODE]Initializing Awesomium.. No Kinect SDK Unknown command "SWAP_TEAMS_EVERY_ROUND" Unknown command "HUNTER_KILL_BONUS" Unknown command "HUNTER_FIRE_PENALTY" Using joystick 'Xbox360 controller' configuration JOY_AXIS_X: mapped to Side (absolute) JOY_AXIS_Y: mapped to Forward (absolute) JOY_AXIS_Z: unmapped JOY_AXIS_R: mapped to Look (absolute) JOY_AXIS_U: mapped to Turn (absolute) JOY_AXIS_V: unmapped Advanced Joystick settings initialized Not playing a local game. Addons have changes - remounting Network: IP 192.168.1.8, mode MP, dedicated No, ports 27015 SV / 27005 CL PREP OK Recoil con var created Weapon Strip con var created Gas effect con var created Penetration/ricochet con var created Ammo crate detonation con var created Damage Multiplier con var created Default Clip con var created Unique Slots con var created ============================================== Loaded Drop on Death Addon | v0.2 | By Kazaam ============================================== Particles: Missing 'particles/impact_fx_fas.pcf' Explosive Nerve Gas con var created Davy Crockett timer created PARTICLE CONTROL: Added list for game: Source Engine / Garry's Mod PARTICLE CONTROL: Added list for game: Team Fortress 2 PARTICLE CONTROL: Added list for game: Half-Life 2: Episode 1 PARTICLE CONTROL: Added list for game: Half-Life 2: Episode 2 PARTICLE CONTROL: Added list for game: Counter-Strike Source Loaded pony_player\serverside.lua Loaded pony_player\init.lua V92 Halo Human Player/NPCG Addon Loading... V92 Halo Human Player/NPCG addon is using WS to DL to clients! KeyValues Error: RecursiveLoadFromBuffer: got } in key in file materials/models/jessev92/halo/unsc/marine_standard.vmt VertexLitGeneric, Error! Variable "1" is multiply defined in material "models/jessev92/halo/unsc/marine_standard"! Error! Variable "1" is multiply defined in material "models/jessev92/halo/unsc/marine_standard"! KeyValues Error: RecursiveLoadFromBuffer: got } in key in file materials/models/jessev92/halo/unsc/marine_arm_pack.vmt VertexLitGeneric, Error! Variable " " is multiply defined in material "models/jessev92/halo/unsc/marine_arm_pack"! Error! Variable " " is multiply defined in material "models/jessev92/halo/unsc/marine_arm_pack"! Error! Variable " " is multiply defined in material "models/jessev92/halo/unsc/marine_arm_pack"! Error! Variable " " is multiply defined in material "models/jessev92/halo/unsc/marine_arm_pack"! KeyValues Error: RecursiveLoadFromBuffer: got } in key in file materials/models/jessev92/halo/unsc/marinebp.vmt VertexLitGeneric, Error! Variable "1" is multiply defined in material "models/jessev92/halo/unsc/marinebp"! Error! Variable "1" is multiply defined in material "models/jessev92/halo/unsc/marinebp"! KeyValues Error: RecursiveLoadFromBuffer: got } in key in file materials/models/jessev92/halo/unsc/handmale_1stb.vmt VertexLitGeneric, Error! Variable "1" is multiply defined in material "models/jessev92/halo/unsc/handmale_1stb"! Error! Variable "1" is multiply defined in material "models/jessev92/halo/unsc/handmale_1stb"! Error! Variable "5" is multiply defined in material "models/jessev92/halo/unsc/handmale_1stb"! Error! Variable "1" is multiply defined in material "models/jessev92/halo/unsc/handmale_1stb"! V92 Halo Human Player/NPCG Addon Loaded VJ Base server files initialized! KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/player/waffen/german_gear.vmt VertexLitGeneric, Weapon Loadout v1.3.5 server-side has loaded. Wiremod Version 'Workshop' loaded [AddCSLuaFile] Couldn't find 'autorun/client/cl_fonts.lua' (@lua/autorun/server/sv_fonts.lua (line 1)) VJ Base A.I. module initialized! Couldn't include file '..\wd_config.lua' (File not found) (@lua/autorun/server/wd_init.lua (line 1)) Default clips will be not be modified Default clips will be not be modified Default clips will be not be modified npc_spawnplatform reloaded Default clips will be not be modified +---------------------------------+ | E2 EXTENSIONS | +----------------+----------------+ | ENABLED | DISABLED | +----------------+----------------+ | console | constraintcore | | file | effects | | find | propcore | | holo | remoteupload | | http | wiring | | npc | | | ranger | | | serialization | | | sound | | +----------------+----------------+ 1: chance = 100 class_name = npc_zombie health = 0 model = scale = 1 weapon = Unknown command "sv_tags" Unknown command "sv_tags" Unknown command "sv_tags" Using map cycle file 'mapcycle.txt'. ('cfg/mapcycle.txt' was not found.) CModelLoader::Map_IsValid: No such map 'maps/l4d_farm01_hilltop.bsp' Invalid map 'l4d_farm01_hilltop' included in map cycle file. Ignored. CModelLoader::Map_IsValid: No such map 'maps/l4d_airport01_greenhouse.bsp' Invalid map 'l4d_airport01_greenhouse' included in map cycle file. Ignored. CModelLoader::Map_IsValid: No such map 'maps/l4d_smalltown01_caves.bsp' Invalid map 'l4d_smalltown01_caves' included in map cycle file. Ignored. CModelLoader::Map_IsValid: No such map 'maps/l4d_hospital01_apartment.bsp' Invalid map 'l4d_hospital01_apartment' included in map cycle file. Ignored. Voicecommand script attempting to use unknown concept. Need to define new concepts in code. ( TLK_PLAYER_ASK_FOR_BALL ) Voicecommand script attempting to use unknown concept. Need to define new concepts in code. ( TLK_PLAYER_ASK_FOR_BALL ) [DoorBuster] All doors have been prepped |----------------------| |Gbombs 4 | Version 2.2 |Created by the Gbombs Team. |Do not reupload without permission. |Write '!gb' in chat for help |Have fun <3 |----------------------| Nav File is wrong or something (4) [L] Sandbox Map: gm_flatgrass Players: 1 / 2 Build: 6148 Server Number: 1 Garry's Mod sandbox gm_flatgrass 2 76561198081059665 Attemped to precache unknown particle system "smod_blood_stream_thick"! Attemped to precache unknown particle system "blood_impact_red_brutal"! Attemped to precache unknown particle system "blood_impact_yellow_brutal"! Attemped to precache unknown particle system "blood_impact_green_brutal"! Attemped to precache unknown particle system "blood_impact_synth_brutal"! Attemped to precache unknown particle system "blood_impact_mech_brutal"! Attemped to precache unknown particle system "blood_impact_zombie_brutal"! Attemped to precache unknown particle system "blood_impact_antlion_brutal"! Attemped to precache unknown particle system "blood_impact_worker_brutal"! Attemped to precache unknown particle system "blood_trail_red_brutal01_goop"! Attemped to precache unknown particle system "blood_trail_yellow_brutal01_goop"! Attemped to precache unknown particle system "blood_trail_green_brutal01_goop"! Attemped to precache unknown particle system "blood_trail_synth_brutal01_goop"! Attemped to precache unknown particle system "blood_trail_mech_brutal01_goop"! Attemped to precache unknown particle system "blood_trail_zombie_brutal01_goop"! Attemped to precache unknown particle system "blood_trail_worker_bruta
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